I tried to reproduce your rainbow paladin and nada. Everything looks fine on my end. Maybe human paladins are just really colorful with their armor choices in your game?
The only thing that has me not suggesting that it is a video card related issue (meaning your video card is making the game misbehave) is that in this situation, it should happen regardless of the character class so long as you're using the same equipment.
reseme: One interesting question I have for you is why in the game with the paladin the long sword was valued at around 2.5 k gold, and in the fighter version is around 30 gold? Is this a roll value at the start of the game? In the paladin version I've found the sword in the cabinet in the first room and made 2.5k lol :D
I'm going to say it probably depends on if you make a character elsewhere that has a few levels on them versus completely brand new character. I've noticed that while the weapon you find in the chest in the tutorial level is random, it does seem affected by the level of your character. The whole prelude section is one big tutorial technically, but you can play through it for flavor.
Alternately, maybe the game just doesn't like fighters as starting characters?
I typically play rogue/fighter if I'm going to do fighter anything, which means taking rogue first as the class has significantly more skill points so you always start with rogue and never fighter.
reseme: I've made a new game using the female paladin and the issue is visible, but now I've found both on the character and in the drawer a longsword +3 that cost 10k :D
so my poor fighter going around with a common sword and barely putting together 200 golds to hire the thief, and the paladin has a +3 sword equipped and now 10k in her pockets :D
What the....? Aren't paladins supposed to be above material wealth? Even my rogue has never had a weapon worth 10k waiting in the starting chest if brought in as a Level 1. I think you may have gotten extremely lucky there.