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Can somebody confirm that Circle Kick feat will not switch the current target after the feat is triggered?

I remember it was pretty bad to lose focus on the enemy, especially if the enemy was a caster type!
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drk84x: Can somebody confirm that Circle Kick feat will not switch the current target after the feat is triggered?

I remember it was pretty bad to lose focus on the enemy, especially if the enemy was a caster type!
If I recall correctly, it's been fixed in the EE. Someone may further confirm it, though.
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drk84x: Can somebody confirm that Circle Kick feat will not switch the current target after the feat is triggered?

I remember it was pretty bad to lose focus on the enemy, especially if the enemy was a caster type!
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Taro94: If I recall correctly, it's been fixed in the EE. Someone may further confirm it, though.
No EE did no changes to circle kick so far. It still swaps target and won't return it.

Circle Kick is fixed (makes the extra attack and then returns focus to original target) in Community Patch 1.72 but only in Diamond Edition (1.69) version of the game as the fix is implemented as engine modification via NWNCX.
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Taro94: If I recall correctly, it's been fixed in the EE. Someone may further confirm it, though.
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shadooow: No EE did no changes to circle kick so far. It still swaps target and won't return it.

Circle Kick is fixed (makes the extra attack and then returns focus to original target) in Community Patch 1.72 but only in Diamond Edition (1.69) version of the game as the fix is implemented as engine modification via NWNCX.
I see. Is this reported on redmine?