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Neverwinter Nights: Mysteries of Westgate

The area transition between Harbor Loop and Market Triangle does not function.
The characters are stuck in the Harbor Loop district.

Can someone provide a script or some way to move the characters from the
Harbor Loop to the Market Triangle?
When you move to a place where you can leave the area, a map of the entire town will show up.
On this map you can see all locations you have already discovered.

In the harbor loop there is a point "harbor loop, exit to market triangle" (or something like that). Thats where you are.
And you can see another point "market triangle, exit to harbor loop". thats where you want to go (and click).
avatar
Mad3: When you move to a place where you can leave the area, a map of the entire town will show up.
On this map you can see all locations you have already discovered.

In the harbor loop there is a point "harbor loop, exit to market triangle" (or something like that). Thats where you are.
And you can see another point "market triangle, exit to harbor loop". thats where you want to go (and click).
Thank you for your reply.

There is no map that appears.
The characters are stuck in the Harbor Loop district. The transition on the screen
to the Market Triangle does not work. So, can you give me a command or script
that will move the characters from the Harbor Loop district to the Market Triangle district?
I know this thread is old, and the chance of getting an answer is very slim, but this and an identical topic of the author on another forum (also without real answer) are the only ones that mention this problem.

It is the exact same: The transition to Market Triangle does not work. You can click on it, walk into it, but nothing works, limiting the whole game of MoW to the miniature first area essentially.(three already open houses can still be entered + the small sewer section)

I have tried to resolve this first by going into the toolset and then trying to edit that transition point. It seems that MoW uses transition by click now, where earlier parts have only used the walk-into method. I tried to fix it, as I assume the "OpenMap()" function in the click method is actually broken for some reason, but sadly it didn't work out. My changes are for some reason not even reflected in the game.(tested by adjusting the tooltip name of the transition node, which did not show up ingame)

So the second measure I took was to search for a console command that would allow to go to world map. Since non-working transitions are a common problem in the whole Neverwinter thing (e.g.: Could not go back to dock district after dark alley episode in official campaign; or could not leave the sunken flaggon for an entire act without teleport command), you would think that there would be some sort of uniform teleport "switch-out" command already. But nope, there is none. The only way to do it would be writing down all potential target location codes, and then do "rs x y loc", which is too much, and would spoiler me a lot.

So I ask, is there any way in which this can be fixed humanly? I tried by myself, and I fixed many other issues I had before by myself, but with this here I am finally lost. The whole transition mechanic of this expansion is just not there. What can I possibly do?
Greetings:

I realize i'm invoking some necromantic super power here to revive this thread, but it's 2019 and i still got confused with the travel destinations. (maybe i'm not so bright, sorry for that)

I just wanted to note that it looks like in one of the GOG update patches the travel points got fixed, either that or there were misunderstandings as to how to travel.

And since pretty much everyone just ignored this thread since 2015, either the problem got fixed, or no body plays Mysteries of Westgate a lot, or even more nobody plays Neverwinter Nights 2 altogether anymore.

So to just bring this thread to a closure i wanted to post some visual info for those who MIGHT stumble into this issue later.

One is a pic of the player standing near a blue circle that is the transition point. Click it and you should see a whole map of the city, then choose "MARKET EAST GATE" and then click the "travel" button on the lower area of the screen.

Hopefully this will be the last time anyone finds an issue.
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Thanks for your post, jofdeles. I've been having the same issue - will try your suggestion now