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Don't forget that you can scavenge the Cryo facility and if you have the Mechanical or Electrical skill you can fix it up a little to have a nice hideaway :)
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DCBueller: Very nice...I ended up taking Melee / Athletic / Medic / Hiding (I think something else, but ended up taking Insomniac as a Trait) for my first couple of runs. My last run went pretty well, found a sled, tons of food and water, got lucky on clothing, but I could never light a fire, and I ended up getting sick from something and dying cold and alone in the woods.

Is Trapping the only way to make a campfire? If so, I just wonder how you'll get anywhere in the game without taking that skill.
You can make a campfire with some wood + glass + sunlight without the trapping skill :)
Post edited December 19, 2014 by JudasIscariot
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JudasIscariot: Don't forget that you can scavenge the Cryo facility and if you have the Mechanical or Electrical skill you can fix it up a little to have a nice hideaway :)

You can make a campfire with some wood + glass + sunlight without the trapping skill :)
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micktiegs_8: I was wondering how I could use sunlight... was bugging the heck outta me.
If you see the sun as an ingredient then just drag and drop like any other ingredient :)
I would also advocate taking Lockpicking and taking the least worst trait, if possible. Lockpicks are really easy to make (8 small mechanical parts) AND they tend to bring in a little bit more loot than Strong does and they're quieter than Strong. Just my 2 cents, though :D