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Tried running on the shortcut, waited two minutes and nothing. Tried running on terminal the start.sh and got this:

/home/User/Games/NEO Scavenger/start.sh: 6: Bad substitution
/home/User/Games/NEO Scavenger/start.sh: 8: source: not found
/home/User/Games/NEO Scavenger/start.sh: 11: get_gameinfo: not found
/home/User/Games/NEO Scavenger/start.sh: 12: get_gameinfo: not found
/home/User/Games/NEO Scavenger/start.sh: 13: get_gameinfo: not found
/home/User/Games/NEO Scavenger/start.sh: 35: define_option: not found
/home/User/Games/NEO Scavenger/start.sh: 38: standard_options: not found

Anyone know how to fix this?
i had the same problem under Ubuntu 20.04. Its about the missing 32 bit libs for flashplayer.

You can read about it on the devs-forum
https://bluebottlegames.com/node/2830

i gave it up and triet out to install it with PlayOnLinux (for my first time), witch works perfektly under Ubuntu 20.04.
Running 32 bit only games with Linux native installation files under newer Linux 64 bit System was allways problematic and seems to get more and more unsolvable.

This is why i suggest it to anyone to try out PlayOnLinux. Its much easier than it sounds and solves most of this kind of problems. I definitely will do so with all my games in the future.

(sorry for my bad english)
Ran into the same problem today. Type in Terminal:

sudo apt-get install ia32-libs-gtk

Though it installs some unnecessary libs this should solve the problem for all Flash-based games.

Hope it helps.
Post edited July 31, 2021 by Centurionpilot
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Centurionpilot: Ran into the same problem today. Type in Terminal:

sudo apt-get install ia32-libs-gtk

Though it installs some unnecessary libs this should solve the problem for all Flash-based games.

Hope it helps.
sudo apt-get install ia32-libs-gtk
-> Reading package lists... Done
-> Building dependency tree... Done
-> Reading state information... Done
-> E: Unable to locate package ia32-libs-gtk
on ubuntu21.10.

Does it still work for you?
avatar
Centurionpilot: Ran into the same problem today. Type in Terminal:

sudo apt-get install ia32-libs-gtk

Though it installs some unnecessary libs this should solve the problem for all Flash-based games.

Hope it helps.
avatar
b270580: sudo apt-get install ia32-libs-gtk
-> Reading package lists... Done
-> Building dependency tree... Done
-> Reading state information... Done
-> E: Unable to locate package ia32-libs-gtk
on ubuntu21.10.

Does it still work for you?
It apparently doesn't work anymore with newer Linux Mint versions. I am using Linux Mint Debian 4 myself and when I look into package manager, it doesn't show ia32-libs at all. Maybe because Adobe Flash reached its end of life in December 31 2020 and latest Linux versions wont include Flash libs anymore.

I am thinking that maybe we could copy those neccessary libs from some other game into a specific Neo Scavenger folder that the game looks into for additional libs?

Edit: Maybe someone could build a Flatpack package of Neo Scavenger with the neccessary libs included so the game would work out of the box regardless of weather the user uses older (with neccessary libs still included) or newer (without those aged libs) Linux versions?
Post edited February 16, 2022 by FantomJoe
Okay... I experimented a little, trying to get Neo Scavenger to (natively) run on Linux.

My experiments and results...

1. Ran Linux Mint 20.1 XFCE 64-bit (which is based on Ubuntu 20.04 LTS) in a (VMware Workstation 16 Player) virtual machine. Installed Neo Scavenger on it, but it didn't run out of the box. Used Software Manager to locate and install package named "ia32-libs". (Back then Linux Mint and Ubuntu had those libraries available in Software Manager, apparently). After that the game ran from executable file ".../game/NEOScavenger" and from the setup-created shortcut. The game didn't run from terminal, using command "sh '.../NEO Scavenger/start.sh'".


2. Linux Mint LMDE 4 (Cinnamon) (which is based on Debian 10 - Buster) I run as my main system (on AMD processor, if that matters). I tried to locate "ia32-libs" from Software Manager, but these libs were not available (didn't find any results). So I located those libs from the web using my web browser. Found: ia32-libs_2020.05.27_amd64.deb from

mint.pkgs.org/20.2/mint-main-amd64/ia32-libs_2020.05.27_amd64.deb.html

Downloaded the .deb-file and made a system snapshot using Timeshift just in case something went wrong... Installed
the "ia32-libs" from the .deb-file, everything went smoothly. Did a couple of shutdowns and reboots, but it seems that nothing bad happend to my system. Then tried to run Neo Scavenger. The game tries to start up, but then fails and closes. It doesn't seem to matter if I run it from setup-created shortcut, from executable-file or from start.sh-file. Doesn't even matter if I use "cd"-command in terminal to move into game folders. Running the game from terminal now produces new error:

$ '.../NEO Scavenger/game/NEOScavenger'
Gtk-Message: 21:18:15.827: Failed to load module "atk-bridge"

(NEOScavenger:2343): Gtk-WARNING **: 21:18:15.843: Unable to locate theme engine in module_path: "adwaita",

(NEOScavenger:2343): GLib-GObject-WARNING **: 21:18:21.085: instance with invalid (NULL) class pointer

(NEOScavenger:2343): GLib-GObject-CRITICAL **: 21:18:21.085: g_signal_handlers_disconnect_matched: assertion 'G_TYPE_CHECK_INSTANCE (instance)' failed

Maybe it is because I use Cinnamon-type of desktop and the error is somehow related to a sertain theme manager and a sertain cursor, I do not know. Maybe someone with another type of desktop can run the game using this method, I don't know.


3. I downloaded Windows version of Neo Scavenger and used a Windows computer to install the game on a USB-drive. Then moved the Windows version of the game from USB-drive to my Linux Mint LMDE computer. I double-clicked on the NEOScavenger.exe, having Wine 7.0 installed. With Wine the Windows version of game ran out of the box. Everything seems to work well, even sounds.


Conclusion: which method you need to use seems to depend on which Linux type / version you are using. But the game definately can be run.
I think we can mark this forum thread as partially solved.
Maybe one last addition. After some time, I have installed NEO Scavenger anew. I got it working on Linux no problem (more or less), but keyboard shortcuts and sound weren't working (at first i thought the no sound policy was deliberate lol).

Then I installed the windows version of the game via Lutris. Installing the game was straightforward and it works flawlessly, shortcuts and music both work.
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labuvetteducampus: Maybe one last addition. After some time, I have installed NEO Scavenger anew. I got it working on Linux no problem (more or less), but keyboard shortcuts and sound weren't working (at first i thought the no sound policy was deliberate lol).

Then I installed the windows version of the game via Lutris. Installing the game was straightforward and it works flawlessly, shortcuts and music both work.
What type and what version of Linux system did you get it working on, by the way?
I'm actually not sure, either manjaro or opensuse tumbleweed.
I'm on Debian Trixie and I had to install libxt6:i386 and libnss3:i386 to get it running