Posted March 29, 2025
Root thread
(SPOILER WARNING: THE PLOT OF THE GAME)
NecroVisioN
NecroVisioN is set in 1916 during World War 1. It begins on 14-12-1916 (that’s almost a month after Lost Company) on the banks of the River Somme (where the last stages of Lost Company took place) NE of Verdun, in France, at 5.35’. The area is still full of the poisonous gas from the oil canisters that were dropped there. The player takes the role of Simon Bukner, a young American soldier recently recruited into the 4th Battalion of the British Army. In addition to German soldiers, Simon soon finds himself fighting supernatural forces, including vampires, demons, and zombies found in locations varying from the battlefields of World War 1 to secret laboratories and caverns. The main setting is the Battle of the Somme (No Man’s Land), during which a rumor of a mysterious infection has appeared, which causes all people to turn into zombie-like state. Later, the game takes the player into two new settings: the underground realm of Vampires, and the demonic realm of the Underworld.
The game begins with the protagonist Simon Bukner being awakened by a British soldier within a bunker, but Simon comments that someone in his dream told him not to wake up today. It is apparently time for a counterattack against German lines. After a rallying speech by the commanding officer, Simon is to follow his squad of soldiers towards the assault point. But as soon as they arrive, they are ambushed by heavy German machine gun fire and mustard gas. Many of the soldiers die and Simon is seen running aimlessly, searching for cover from both bullets and gas. Soon, Simon collapses.
When Simon reawakens, he is in another bunker with several corpses and a surviving British soldier (named Patrick). The soldier claims he has barricaded the bunker from the inside to prevent anything from coming in. That includes members of Simon's squad escaping the gas! Simon is visibly upset and angry at the soldier's cowardice. The soldier continues rambling, due to battlefield stress, about having German passwords and other intel, including some on patrol routes. Thus he plans to evade and escape the trenches with the information he has. Simon then threatens him and soon, a fight ensues. Simon kills him and takes his rifle. Simon is disturbed by the fact that he had to kill a friendly soldier. By blowing up the barricade, Simon fights his way through the trenches and meets several soldiers who Simon initially believes are in a bad mental state (shell shock) because of the horrors they have seen. However, soon the zombies, the otherworldly hounds, and other netherworld creatures begin to manifest.
Nearing a trench, a monstrous looking face manifests itself and starts rambling about a savior, and that Simon can be that savior. This is one of the last vampires, a mystic race that stood against demons. (It’s the same one that Jonas saw in Lost Company. Apparently it had given powers to Jonas, so that he would help them defeat the demons, but Jonas claimed the Golem’s artifact, and the powers given to him, for his own purposes. That’s why the spirit refers to Jonas as “the traitor” and wants Simon to defeat that traitor first, and help in their battle against the demons afterwards.) After this encounter, Simon often hears voices, which was also mentioned by other soldiers in many letters Jonas was finding in Lost Company. (Apparently the vampires wanted someone strong among men, to help them break into the Underworld and defeat the demons, and when they eventually found this man to be Jonas, in the first game, he had betrayed them, so they kept searching anew, and now they found another nominee, Simon).
Simon begins to wonder what is going on here and suspects that there is something much more sinister happening at the trenches. At some point he is captured by soldiers saying that they work for Jonas Zimmerman and that they alone will defeat the forces of darkness. However, they too are killed by some kind of monster and he manages to continue his way. Along the way, Simon begins to unravel and discover bits and pieces of information about what is going on. Apparently a connection has been established between the surface of the Earth and another dimension (the Underworld), where all these monsters are coming from. This leads him to Jonas Zimmerman, the person behind the monstrosity that has been going on. Eventually, the player travels through trenches, old ruins (where he first encounters Zimmerman, but he is tricked, as the latter introduces himself as someone else) and finally the stronghold where Zimmerman was last located. At the basement lab of the stronghold, the player discovers a mechanical walking tank created by the Vampires. Using it, Simon proceeds to a showdown with Zimmerman who commandeers a Scorpion-shaped walking tank, which is much bigger than Simon's walking tank.
(continued at the next post)
(SPOILER WARNING: THE PLOT OF THE GAME)
NecroVisioN
NecroVisioN is set in 1916 during World War 1. It begins on 14-12-1916 (that’s almost a month after Lost Company) on the banks of the River Somme (where the last stages of Lost Company took place) NE of Verdun, in France, at 5.35’. The area is still full of the poisonous gas from the oil canisters that were dropped there. The player takes the role of Simon Bukner, a young American soldier recently recruited into the 4th Battalion of the British Army. In addition to German soldiers, Simon soon finds himself fighting supernatural forces, including vampires, demons, and zombies found in locations varying from the battlefields of World War 1 to secret laboratories and caverns. The main setting is the Battle of the Somme (No Man’s Land), during which a rumor of a mysterious infection has appeared, which causes all people to turn into zombie-like state. Later, the game takes the player into two new settings: the underground realm of Vampires, and the demonic realm of the Underworld.
The game begins with the protagonist Simon Bukner being awakened by a British soldier within a bunker, but Simon comments that someone in his dream told him not to wake up today. It is apparently time for a counterattack against German lines. After a rallying speech by the commanding officer, Simon is to follow his squad of soldiers towards the assault point. But as soon as they arrive, they are ambushed by heavy German machine gun fire and mustard gas. Many of the soldiers die and Simon is seen running aimlessly, searching for cover from both bullets and gas. Soon, Simon collapses.
When Simon reawakens, he is in another bunker with several corpses and a surviving British soldier (named Patrick). The soldier claims he has barricaded the bunker from the inside to prevent anything from coming in. That includes members of Simon's squad escaping the gas! Simon is visibly upset and angry at the soldier's cowardice. The soldier continues rambling, due to battlefield stress, about having German passwords and other intel, including some on patrol routes. Thus he plans to evade and escape the trenches with the information he has. Simon then threatens him and soon, a fight ensues. Simon kills him and takes his rifle. Simon is disturbed by the fact that he had to kill a friendly soldier. By blowing up the barricade, Simon fights his way through the trenches and meets several soldiers who Simon initially believes are in a bad mental state (shell shock) because of the horrors they have seen. However, soon the zombies, the otherworldly hounds, and other netherworld creatures begin to manifest.
Nearing a trench, a monstrous looking face manifests itself and starts rambling about a savior, and that Simon can be that savior. This is one of the last vampires, a mystic race that stood against demons. (It’s the same one that Jonas saw in Lost Company. Apparently it had given powers to Jonas, so that he would help them defeat the demons, but Jonas claimed the Golem’s artifact, and the powers given to him, for his own purposes. That’s why the spirit refers to Jonas as “the traitor” and wants Simon to defeat that traitor first, and help in their battle against the demons afterwards.) After this encounter, Simon often hears voices, which was also mentioned by other soldiers in many letters Jonas was finding in Lost Company. (Apparently the vampires wanted someone strong among men, to help them break into the Underworld and defeat the demons, and when they eventually found this man to be Jonas, in the first game, he had betrayed them, so they kept searching anew, and now they found another nominee, Simon).
Simon begins to wonder what is going on here and suspects that there is something much more sinister happening at the trenches. At some point he is captured by soldiers saying that they work for Jonas Zimmerman and that they alone will defeat the forces of darkness. However, they too are killed by some kind of monster and he manages to continue his way. Along the way, Simon begins to unravel and discover bits and pieces of information about what is going on. Apparently a connection has been established between the surface of the Earth and another dimension (the Underworld), where all these monsters are coming from. This leads him to Jonas Zimmerman, the person behind the monstrosity that has been going on. Eventually, the player travels through trenches, old ruins (where he first encounters Zimmerman, but he is tricked, as the latter introduces himself as someone else) and finally the stronghold where Zimmerman was last located. At the basement lab of the stronghold, the player discovers a mechanical walking tank created by the Vampires. Using it, Simon proceeds to a showdown with Zimmerman who commandeers a Scorpion-shaped walking tank, which is much bigger than Simon's walking tank.
(continued at the next post)
Post edited March 29, 2025 by CarChris