EnzoPL: I mean, they obviously delayed the multiplayer part of the game on GOG because of piracy. The only way to play this game in coop right now is to buy it on Steam. Coop doesnt work on a pirated Steam version cause it connects with Steam Friends list, so everyone who wants to pirate the game will download the GOG version - and surprise, it doesn't even have any coop. HBS absolutely know what they're doing, this isn't an "unexpected delay", it's just a way to limit piracy. It's just a shame that they basically cheated customers and didn't tell them before the release that the game would launch without coop on GOG.
Aaaaand this is false, because of the famous "steamwork fix" which let you play MP modes on many games with no native lan support, so you are wrong. As things stay now it's only hurting GOG staff, and customers (us).
Varell: I suspect it was more a deliberate move for them. Releasing on a DRM-free platform is risky for profits as it is, but having open multiplayer is a further invitation for people to pirate the game and play freely without each other.
While I am also in a no-DRM camp and like free and open multiplayer, I'm not spending years of my life making a game. They have every right to limit multiplayer functionality as they see fit if it's to help protect misuse of their game.
Honestly...if they were fearing this, they could have released it on gog later; making a release on both platform, while impairing the gog version, did only hurt this side. That's why keeping it as it is now will always leave GOG behind steam (which it can be said has the monopoly on the matter).
As for "
I suspect it was more a deliberate move for them. Releasing on a DRM-free platform is risky for profits as it is, but having open multiplayer is a further invitation for people to pirate the game and play freely without each other", honestly...there are many games which have lan play and that isn't an issue, see Portal Knights or starbound as example, they can be played on lan/make a server, still they sell like cookies (regarding steam). Hiding behind the "because of piracy wall" is just a lie, the key is to make a product which will make people willing to buy it. As it stands now, Necropolis is a mediocre one, it has potential, but the pricing is too high for how little it can offer.
Don't get me wrong, I love GOG, I really do, I miss those times in which I was able to just buy a game and play it with no need to access internet or any stupid kind of protection, which in truth only damage the customer, but I'd rather wait longer for a full product to arrive here (like I did with van helsing FC, oh boy, that waiting time...), than an incomplete one, which only hurts more than it helps (everyone complains about the nerfed GOG version, incouraging to buy the steam one, and can't argue with that).