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No idea if these can be corrected.

The animation for the main button of the rotating room doesn't work. This is odd, because all the other animation seems to work.

Speaking of which... all the animation files seem to be off-center by a bit. It's noticeable when switching a lever or anything else that moves. I clearly remember the game animating those over top the existing object to the point that you didn't know it was animating it.

There's a fair bit of immersion lost as a result, and hopefully it can be corrected somehow. This game is part of my childhood and deserves to be preserved properly.
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Prisoner416: No idea if these can be corrected.

The animation for the main button of the rotating room doesn't work. This is odd, because all the other animation seems to work.

Speaking of which... all the animation files seem to be off-center by a bit. It's noticeable when switching a lever or anything else that moves. I clearly remember the game animating those over top the existing object to the point that you didn't know it was animating it.

There's a fair bit of immersion lost as a result, and hopefully it can be corrected somehow. This game is part of my childhood and deserves to be preserved properly.
Have you tried an experimental ScummVM build?