Posted March 17, 2022
The idea of adding guns to the game sounded appealing, especially knowing that the guns of the era weren't that great.
I recommend you play this BEFORE Warband, so you can appreciate WB even more.
I was expecting Warband with guns. And, the limited information about it did not alter my expectations.
BUT THERE ARE A LOT OF DIFFERENCES!
1. Lances no longer set and allow you to gut everything on the field.
-Despite the instruction book making it sound like a lance charge will be easy, it is not as easy as WB.
-Most of the polearms labeled "lance" do not set like in WB.
-Those that do are so short that your horse will trample before your lance hits.
-Most lances bounce so much that they never get set.
-When you are set, most infantry will deflect your lance like you were trying to stab them with a toothpick.
-Speaking of toothpicks...the damage from a couched lance, when not deflected (ATTACK FROM BEHIND WHEN THEY ARE DISTRACTED) is nominal. rarely do you have the one shot kills of WB. Which one is more "realistic"? I have no idea because the only large body piercings I have ever witnessed are in Sam Raimi/Bruce Campbell movies. I just know I was more satisfied with a lance attack in WB.
2.Guns
-I think I read that a flintlock pistol is in WB code but not implemented.
-Knowing how ineffective real guns of the era of F&S were, I was not expecting a lot. But, if guns at the time were as ineffective as this game presents, I cannot ever see them being adopted to the real battlefield.
-I knew gunpowder was weak for the time, so the damage limitations are something I expected.
-I also knew that the guns were inaccurate.
-It helps me understand why Benjamin Franklin considered arming the Continental Army with bows and arrows instead of guns.
3. Formation fighting
-It is improved from WB.
-It is not enough to properly reflect the tech of guns.
-At the time, guns were only powerful when shot in volleys, in formation.
-The command controls are so clunky that by the time you call for a volley of gunfire, you will be overrun.
4. Personal targeting
-In WB, it felt like you could charge and the enemy would stay focused on their goal, not you, unless you came near.
-Now, it feels like the AI is more inclined to target the player rather than anyone else on the field.
-Enemy cavalry seems to focus on you. They run right through the same type of pikemen that would stop you in your tracks, and gang rush you.
5. Factions
-You can't just show up with a bunch of guys expecting a welcome hand to the faction. I have been raiding and fighting for the Russians and all I am getting is beat up, captured, and ataboys...and som money and the ire of everyone else.
These differences are so dramatic, it makes it hard to like this game as much as I like Warband.
I recommend you play this BEFORE Warband, so you can appreciate WB even more.
I was expecting Warband with guns. And, the limited information about it did not alter my expectations.
BUT THERE ARE A LOT OF DIFFERENCES!
1. Lances no longer set and allow you to gut everything on the field.
-Despite the instruction book making it sound like a lance charge will be easy, it is not as easy as WB.
-Most of the polearms labeled "lance" do not set like in WB.
-Those that do are so short that your horse will trample before your lance hits.
-Most lances bounce so much that they never get set.
-When you are set, most infantry will deflect your lance like you were trying to stab them with a toothpick.
-Speaking of toothpicks...the damage from a couched lance, when not deflected (ATTACK FROM BEHIND WHEN THEY ARE DISTRACTED) is nominal. rarely do you have the one shot kills of WB. Which one is more "realistic"? I have no idea because the only large body piercings I have ever witnessed are in Sam Raimi/Bruce Campbell movies. I just know I was more satisfied with a lance attack in WB.
2.Guns
-I think I read that a flintlock pistol is in WB code but not implemented.
-Knowing how ineffective real guns of the era of F&S were, I was not expecting a lot. But, if guns at the time were as ineffective as this game presents, I cannot ever see them being adopted to the real battlefield.
-I knew gunpowder was weak for the time, so the damage limitations are something I expected.
-I also knew that the guns were inaccurate.
-It helps me understand why Benjamin Franklin considered arming the Continental Army with bows and arrows instead of guns.
3. Formation fighting
-It is improved from WB.
-It is not enough to properly reflect the tech of guns.
-At the time, guns were only powerful when shot in volleys, in formation.
-The command controls are so clunky that by the time you call for a volley of gunfire, you will be overrun.
4. Personal targeting
-In WB, it felt like you could charge and the enemy would stay focused on their goal, not you, unless you came near.
-Now, it feels like the AI is more inclined to target the player rather than anyone else on the field.
-Enemy cavalry seems to focus on you. They run right through the same type of pikemen that would stop you in your tracks, and gang rush you.
5. Factions
-You can't just show up with a bunch of guys expecting a welcome hand to the faction. I have been raiding and fighting for the Russians and all I am getting is beat up, captured, and ataboys...and som money and the ire of everyone else.
These differences are so dramatic, it makes it hard to like this game as much as I like Warband.