It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
high rated
I've updated the "Kommunity Patch" to support the GOG release. As far as I can tell, there are quite a few crashes unpatched in their release.

Some of the features:

*Removes 200+ Windows version crashes
*Options to correct framerate
*Round announcement fix
*Fixes CD stage music playback
*Corrects music playback speed for UMK3 tracks
*Skips intro corporate logos
*Restores "Chameleon Wins" sound sample
*Updates miscellaneous text in the game
*Adds Xinput support
*Custom wrapper to map dpad to analog stick
*Added deadzone for analog sticks
*DirectPlay is completely optional
*Windows TCP/IP LAN networking without any IPX wrapper
*Includes DOS & Windows versions with equivalent fixes

It will remain compatible with the PC, Saturn and PS1 releases as well.

Available here: http://cubanraul.altervista.org/mkt/
Post edited January 13, 2023 by CheesusWept
I was just thinking how great it would be to have an update of the Kommunity patch that supported the GOG version, and here it is! Thank you for all of your work to make this klassic accessible and optimal over the years.
Thank you!
Thank you.
avatar
CheesusWept: I've updated the "Kommunity Patch" to support the GOG release. As far as I can tell, there are quite a few crashes unpatched in their release.

Some of the features that differ from the GOG release:

*Removes 200+ Windows version crashes
*Corrects framerate to 60fps
*Round announcement fix
*Skips intro corporate logos
*Restores "Chameleon Wins" sound sample
*Updates miscellaneous text in the game
*DirectPlay is completely optional
*Windows TCP/IP LAN networking without any IPX wrapper
*Includes DOS & Windows versions with equivalent fixes

It will remain compatible with the PC, Saturn and PS1 releases as well.

Available here (can't post links yet): cubanraul.altervista.org/mkt/
:P hello again
It doesn't fully support gamepad. Work only D-pad and 4 buttons (ABYX). Rest is inactive. And i cannot quit from the game. I have to shut down process.
EDIT. Pad work. But must be set on DirectInput not XInput.
Post edited August 17, 2022 by Karanthir_666
avatar
Karanthir_666: It doesn't fully support gamepad. Work only D-pad and 4 buttons (ABYX). Rest is inactive. And i cannot quit from the game. I have to shut down process.
EDIT. Pad work. But must be set on DirectInput not XInput.
Which gamepad are you using?
(as on DualSense I have opposite situation, only left stick works, while direct pad - no)
Thank you!
avatar
CheesusWept: I've updated the "Kommunity Patch" to support the GOG release. As far as I can tell, there are quite a few crashes unpatched in their release.

Some of the features that differ from the GOG release:

*Removes 200+ Windows version crashes
*Corrects framerate to 60fps
*Round announcement fix
*Skips intro corporate logos
*Restores "Chameleon Wins" sound sample
*Updates miscellaneous text in the game
*DirectPlay is completely optional
*Windows TCP/IP LAN networking without any IPX wrapper
*Includes DOS & Windows versions with equivalent fixes

It will remain compatible with the PC, Saturn and PS1 releases as well.

Available here (can't post links yet): cubanraul.altervista.org/mkt/
Thank you!
Thank you! This patch is amazing but I can't make my dualshock 4 work properly with the game, I've tried using DS4Windows which makes it recognizable but the buttons are all wrong and under the mapping options the buttons aren't lighting up like the unpatched GOG version.

It would be awesome if GOG implemented the fixes from this kommunity patch while maintaining their controller detection solution.
Post edited August 17, 2022 by brunozmendes
avatar
brunozmendes: Thank you! This patch is amazing but I can't make my dualshock 4 work properly with the game, I've tried using DS4Windows which makes it recognizable but the buttons are all wrong and under the mapping options the buttons aren't lighting up like the unpatched GOG version.

It would be awesome if GOG implemented the fixes from this kommunity patch while maintaining their controller detection solution.
I suggest playing the DOS version. I will probably remove xinput support from the Windows version as it seems to make things worse for non-xbox controller users.

I'll keep looking for a solution to map the dpad (pov hat) to the left joystick.
Thank you my friend! Your patch works like a charm! GOG should be ashamed of selling the MKT junk they say they "fixed", I got this warning when running GOG's (junk) version:

https://www.gog.com/forum/mortal_kombat/mortal_kombat_trilogy_wont_start/page1

Anyway, your version is by far the best! I played MS-DOS MKT for hours and didn't experience any problems.

The only thing I missed was the LT/RT buttons that don't seem to work. I'm using an Xbox 360 Gamepad.
avatar
CheesusWept: I've updated the "Kommunity Patch" to support the GOG release. As far as I can tell, there are quite a few crashes unpatched in their release.

Some of the features that differ from the GOG release:

*Removes 200+ Windows version crashes
*Corrects framerate to 60fps
*Round announcement fix
*Skips intro corporate logos
*Restores "Chameleon Wins" sound sample
*Updates miscellaneous text in the game
*DirectPlay is completely optional
*Windows TCP/IP LAN networking without any IPX wrapper
*Includes DOS & Windows versions with equivalent fixes

It will remain compatible with the PC, Saturn and PS1 releases as well.

Available here (can't post links yet): cubanraul.altervista.org/mkt/
I thought you were done making patches for this game but its great to see it still rolling and now have a GOG version of the game. Of course great to see this patch will also work with GOG. I suppose the files in this version are exactly the same as the Windows/DOS release so even if a person has this release you could use it with DOS as long as the proper DOS executable is there?
avatar
Karanthir_666: It doesn't fully support gamepad. Work only D-pad and 4 buttons (ABYX). Rest is inactive. And i cannot quit from the game. I have to shut down process.
EDIT. Pad work. But must be set on DirectInput not XInput.
avatar
NoOneKnows: Which gamepad are you using?
(as on DualSense I have opposite situation, only left stick works, while direct pad - no)
Logitech F710.
Post edited August 18, 2022 by Karanthir_666
Doesn't work with dx configurator.