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** WARNING - Please start a fresh run after updating to 1.0.7 There's a known issue where continuing a run causes equipped augments to disappear, and slots glitch out. To avoid this, please start a fresh run

Weapons
New Weapons: Metal Storm (physical) and AAT Multicannon (energy) added into the game.
AOE type weapons: Fixed bug where AOE type weapon attacks won’t do proper damage to certain bosses or enemies.

Gameplay
Explosive barrels: Now they damage secret doors if they explode close to them.

Bosses
The Blob: Blob’s back view of the eye was fixed.
Final Boss: Pickups are now destroyed after the cutscene of phase two.
Final Boss: Boss spawns have increased HP (80HP -> 120HP) and their melee attacks have a slightly bigger radius (0.2 -> 0.25).
Final Boss: Second phase’s triple hit melee attack of the Boss was reworked to be more predictable and impressive.

Rooms
Storage Area: Fixes on maps including softlocks.

Systems
Title Screen: Discord Link is updated and now working as intended.
Title Screen: Initialize settings on startup properly.
Bioboost/ Upgrade: Fixed bugs regarding the upgrades.

Performance
Overall in-game performance should be greatly improved.
All Enemies Corpses: Removed the status effects (VFX) from their bodies after the player eliminates them. Further optimizations were applied.
Jocaste’s Arena (Storage): Optimizations were applied.
All Rooms: Polishes, balances and optimizations were applied.

Co-op
Fixed a bug where players could run through a door and fall into an empty space.