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If possible, please support ALSA as the backend for audio in Linux.

As of now, it seems Pulseaudio is required. But if ALSA were used instead, then both ALSA and Pulseaudio should work fine (unless I'm mistaken on the purpose of alsa-lib for Pulseaudio).

Or, as someone else pointed out to me, utilize projects such as this one: or SDL2

Wonderful game by the way, well done.

p.s. my apologies if portaudio or SDL2 are being used and I was mistaken.
Post edited May 06, 2016 by Phaedrus567