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The color of the sprites are the same for each creature for the same "class" type exept for the rats. All goblins look the same, all thieves, raiders etc etc. Is this a gog made thing?
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Grovmel: The color of the sprites are the same for each creature for the same "class" type exept for the rats. All goblins look the same, all thieves, raiders etc etc. Is this a gog made thing?
Go to Control then Video Options and make sure Tinting is enabled.

Just tested it on my GOG version. The dragonflies on the first island appear all same if Tinting is disabled, and different if Tinting is enabled.
In MM7 directory, launch MM7Setup.exe. Change video options from Direct3D to DirectX. Direct3D never had color differentiation in mob sprites.