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I'm in the tomb of VARN and get damaged by radiation. Sometimes I get the message that it's absorbed by crystal skull, but it happens rarely. I have 2 of them.

Is there any way of using the crystal skull for permanent protection? I can't seem to wear it.
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ZFR: I'm in the tomb of VARN and get damaged by radiation. Sometimes I get the message that it's absorbed by crystal skull, but it happens rarely. I have 2 of them.

Is there any way of using the crystal skull for permanent protection? I can't seem to wear it.
They only occasionally absorb. But between the skulls and wading in the pools, I don't remember the radiation being a problem.
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macAilpin: They only occasionally absorb. But between the skulls and wading in the pools, I don't remember the radiation being a problem.
Thanks.
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ZFR: I'm in the tomb of VARN and get damaged by radiation. Sometimes I get the message that it's absorbed by crystal skull, but it happens rarely. I have 2 of them.

Is there any way of using the crystal skull for permanent protection? I can't seem to wear it.
If I am not wrong, each member of the party should have skull in their inventory, so you need to have 4 skulls.
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ZFR: I'm in the tomb of VARN and get damaged by radiation. Sometimes I get the message that it's absorbed by crystal skull, but it happens rarely. I have 2 of them.

Is there any way of using the crystal skull for permanent protection? I can't seem to wear it.
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Sarisio: If I am not wrong, each member of the party should have skull in their inventory, so you need to have 4 skulls.
There may be four skulls. I've always found the solution before I cleared the entire structure, (I always seemed to have a yellow light in areas but couldn't find the critters). But the radiation could be stopped with all the pools so regeneration seemed to easily take care of the problem.
I think there are only three skulls, two in the Tomb of VARN and one in the Hall of the Fire Lord.
Anybody know if you can use the Seer in Castle Ironfist to duplicate them?