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I suppose I shouldn't look a gift horse in the mouth, but I noticed what I can only assume is a bug (a good one though). After opening a chest in the abandoned temple and taking what was already excellent stuff, I opened it again by accident and lo and behold, there was more stuff inside that wasn't there before. Anyone encountered this before?
It's a mod included in some patches, and apparently GOG.com now packs it. It's called "fixchests" and you can turn it off by going to your game folder, opening MM6.ini and changing "FixChests=1" to "FixChests=0"
Post edited February 14, 2013 by Shloulet