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I suppose I shouldn't look a gift horse in the mouth, but I noticed what I can only assume is a bug (a good one though). After opening a chest in the abandoned temple and taking what was already excellent stuff, I opened it again by accident and lo and behold, there was more stuff inside that wasn't there before. Anyone encountered this before?
It's a mod included in some patches, and apparently now packs it. It's called "fixchests" and you can turn it off by going to your game folder, opening MM6.ini and changing "FixChests=1" to "FixChests=0"
Post edited February 14, 2013 by Shloulet