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HI everyone, I have some OLD games for my PC from way back in the day when I had my first PC. It was windows 98.
I never really found the time to play them and they were forgotten. Well I recently rediscovered those old treasures and I've actually gotten Might and magic archives up and running through DOSbox. It's so cool I didn't have to find copies of them on the internet but can actually run the original disc!
Anyhow, enough rambling. I remember back in the day they had trainers for those old games, I even had a program called Universal Game Editor (I think) and you could get modules for almost any old game and modify your game.
I will soon be playing might and magic 2, and I've scoured the internet but can't find a trainer for it.
Do you guys have any suggestions? Thank you
P. S. Here On the gog forums I managed to find a trainer for mm1 but no such luck for mm2.
Does anyone happen to have the old uge module?
Hey guys, I guess sometimes silence is the best answer. I kept wondering why none of our community ever responded to my original question so I began reading up on mm2 and discovered that in the game itself existed many ways to really beef up your party. So I guess that's what you guys were attempting to communicate to me.
So I guess maybe there never was a trainer or editor?
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ZomborgO: So I guess maybe there never was a trainer or editor?
I don't know if there was, because when I was playing the game (which was more than twenty years ago), I did all savegame editing by hand with hex editor, sheet of paper and a pencil. AFAIR save files were tiny with all values in plain sight and nicely ordered. Just some oldschool programming, without these modern packers and encryptions. :)
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ZomborgO: Hey guys, I guess sometimes silence is the best answer. I kept wondering why none of our community ever responded to my original question so I began reading up on mm2 and discovered that in the game itself existed many ways to really beef up your party. So I guess that's what you guys were attempting to communicate to me.
So I guess maybe there never was a trainer or editor?
I suspect no one answered because no one knows of one.
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ZomborgO: Hey guys, I guess sometimes silence is the best answer. I kept wondering why none of our community ever responded to my original question so I began reading up on mm2 and discovered that in the game itself existed many ways to really beef up your party. So I guess that's what you guys were attempting to communicate to me.
So I guess maybe there never was a trainer or editor?
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Bookwyrm627: I suspect no one answered because no one knows of one.
Just as I had found an actual save game editor for MM1, I was hoping there would be such a tool for MM2. I know someone made one in the past but I could not find one.
However, I did find this SUPER COOL auto mapping program for MM1-5, Wizardry 1-5 and Bards Tale 1-3! Just so happens that its also a save game, character editor/ trainer! It does Everything I was looking for and then some.
[url=]https://www.eskimo.com/~edv/lockscroll/WhereAreWe/[/url]
[url=]https://postimg.cc/RWDQL0Kb[/url]
Post edited February 27, 2019 by ZomborgO
Have you gotten it to work on Wizardry or Bard's Tale, its a great program for Might and Magic but couldn't get it to work for the others.
Hey guys, just letting you know that I wrote a Might and Magic 1 Save Editor a few years ago.

You can find it here: github.com/ryz/MightAndMagic-SaveEditor

As you can import your MM1 party into MM2, just edit your party before importing.

Have fun!
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ryz: Hey guys, just letting you know that I wrote a Might and Magic 1 Save Editor a few years ago.

You can find it here: github.com/ryz/MightAndMagic-SaveEditor

As you can import your MM1 party into MM2, just edit your party before importing.

Have fun!
Might and Magic 2 has different spells, spell levels, classes, and items/equipment. Im going to go out on a limb and say that most people who are playing these games in order *already* did what you suggested when they played mm 1, and are now looking to further customize the characters that they already did that for and plan to import into mm 2. Every thread Ive ever seen like this the op strongly implies as such.
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ryz: Hey guys, just letting you know that I wrote a Might and Magic 1 Save Editor a few years ago.

You can find it here: github.com/ryz/MightAndMagic-SaveEditor

As you can import your MM1 party into MM2, just edit your party before importing.

Have fun!
Ok. Having just now imported my characters from MM1 into MM2, here are some facts.

All character levels are reset to 6 unless you beat the game. If yes then they are set to level 7.
All stats above 20 are dropped to 20.
All items, equipment, and spell levels are lost.
Money is dropped to 1000g per character.
Any editing one did to boost things like thievery levels are lost.

Conclusion. I just beat MM1 a few days ago using this character editor. I used it to play more to my style (I strongly prefer magic over might in any video game or fantasy setting), and love the editor. However... It has literally no relevance here. MM1 saves flag if the game is beaten or not, and that flag is the only thing MM2 actually imports into the game. As for using the editor on MM2 saves? It cant. I tried. For whatever reason it keeps showing my level 7 imported characters as their MM1 selves, regardless of any effort on my part to ensure that only the MM2 dat exists.
Post edited August 24, 2020 by lordrevaan
Hi.

I wrote a MM2 savefile editor.

chikuzen.github.io/mm2savefileeditor/

Feel free to use at your own risk.
Anyone else is using the old dos program Universal Game Editor? It was created in the mid 90s and still works perfectly.
I have made my own modules for ALL M&M dos games.
If the UGE program was more widespread we could just share modules.

A module is just a file storing all offsets for variables you've made, and is FAR more user friendly than using a hex editor or making your own editor