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PetrusOctavianus: Stats have great impact up to 21. After that there's diminishing returns, and the difference between 50 and 100 is not that big.
Is it that way in MM1 too? I know it's like that in MM2 onwards where you can get your stats to the 100s.
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PetrusOctavianus: Stats have great impact up to 21. After that there's diminishing returns, and the difference between 50 and 100 is not that big.
I didn't even think you could get your stats up that high (50 to 100). I figured 21 would be pushing it with how I heard how how difficult/rare it is to raise your stats.
Is Might something necessary for a Cleric? I have pretty decent stats on my re-roll for my Cleric for Personality (16), Endurance (15) and Speed (15) but her Might is only a 6. How much will that hurt me, if that all?
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PetrusOctavianus: Stats have great impact up to 21. After that there's diminishing returns, and the difference between 50 and 100 is not that big.
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ZFR: Is it that way in MM1 too? I know it's like that in MM2 onwards where you can get your stats to the 100s.
Well, I've always assumed it, and it felt that way when playing.
Haven't tested it scientifically, though.
If you don't mind cheating by being able to select the values, or just reallocating points, use the mod Where We Are. After using it you can delete it, and you'll keep your new characters.

www.eskimo.com/~edv/lockscroll/WhereAreWe
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dtgreene: No way to quit, either, as games back then were not designed to be run from a hard drive. You were expected to turn off the computer when dune. If you are playing on an emulator such as DOSBox, just close the emulator window (for DOSBox, if it's full screen, Alt+Enter will switch to windowed mode, so you can close the window).
Alt+F4 works as well and you don't need to change the window size.
Post edited October 23, 2019 by Green_Hilltop
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Green_Hilltop: If you don't mind cheating by being able to select the values, or just reallocating points, use the mod Where We Are. After using it you can delete it, and you'll keep your new characters.

www.eskimo.com/~edv/lockscroll/WhereAreWe
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dtgreene: No way to quit, either, as games back then were not designed to be run from a hard drive. You were expected to turn off the computer when dune. If you are playing on an emulator such as DOSBox, just close the emulator window (for DOSBox, if it's full screen, Alt+Enter will switch to windowed mode, so you can close the window).
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Green_Hilltop: Alt+F4 works as well and you don't need to change the window size.
I've already rolled up the characters and now 2nd level with my party, but thanks if I decide to go through this again.

Alt+Q has worked for me and hasn't changed the window size. It looks like it shrinks when it closes, but when I start the game back up it is full size.
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Green_Hilltop: If you don't mind cheating by being able to select the values, or just reallocating points, use the mod Where We Are. After using it you can delete it, and you'll keep your new characters.

www.eskimo.com/~edv/lockscroll/WhereAreWe

Alt+F4 works as well and you don't need to change the window size.
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Hobbun: I've already rolled up the characters and now 2nd level with my party, but thanks if I decide to go through this again.

Alt+Q has worked for me and hasn't changed the window size. It looks like it shrinks when it closes, but when I start the game back up it is full size.
Be welcome!

I was referring to dtgreene's solution, since Alt+F4 is faster and you don't need to change the window size first (just like with Alt+Q, but Alt+F4 is a common Win shortcut that works with most software, while Alt+Q is specific to Dosbox).
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Green_Hilltop: I was referring to dtgreene's solution, since Alt+F4 is faster and you don't need to change the window size first (just like with Alt+Q, but Alt+F4 is a common Win shortcut that works with most software, while Alt+Q is specific to Dosbox).
Ok, will try Alt+F4 next time. Thanks!
Post edited October 23, 2019 by Hobbun