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I played RTS games a lot in the golden era from back then. I found this game to look quite interesting, even more because i love indie games. And in the first missions of the campaign, i had quite some fun, even though some design choices of missions felt odd.
I had to cancel this game in campaign mission six where i should capture the six storages...not the slightest idea what the developers had in their mind when designing this mission, but the enemies came pouring in wave after wave without me having the slightest chance getting my feet on the ground. When I checked on YouTube, the mission didn't look so impossible, so i wonder if there was an update that changed the behavior of this mission? Anyway, the lack of balance makes any game frustrating. It really couldn't have been an enjoyable game...