Posted June 22, 2012
Hey all
Long time player of Moo2, but never really fully explored all the races you can play. Now I'm on a mission to win the game using every race, on harder difficulty levels. I played a game tonight as the Silicoids, probably for the 3rd or 4th time ever, and using the Lithovore perk I was able to expand so rapidly and widely that eventually when the voting emperor of the galaxy bit came up I won it by voting for myself. So I've fulfilled one small part of my mission!
But it left me wondering how the "Repulsive" and undiplomatic Sillicoids should be able to win in this way? All the other empires shun them as if they aren't real lifeforms, and you're unable to communicate to the others past declaring war or, if you're at war, saying "we'll lay off for a bit!".
I do realize their strong point is being able to colonize nearly any world and have a population limit as if the world was a terran world, but it still felt just way too... I guess obvious or "clinical" way win to the game. Maybe not altogether a bad thing as far as a playable race, just a thought I had, and figured I would share. It sure is interesting to really get into the game and think heaps about each race!
Long time player of Moo2, but never really fully explored all the races you can play. Now I'm on a mission to win the game using every race, on harder difficulty levels. I played a game tonight as the Silicoids, probably for the 3rd or 4th time ever, and using the Lithovore perk I was able to expand so rapidly and widely that eventually when the voting emperor of the galaxy bit came up I won it by voting for myself. So I've fulfilled one small part of my mission!
But it left me wondering how the "Repulsive" and undiplomatic Sillicoids should be able to win in this way? All the other empires shun them as if they aren't real lifeforms, and you're unable to communicate to the others past declaring war or, if you're at war, saying "we'll lay off for a bit!".
I do realize their strong point is being able to colonize nearly any world and have a population limit as if the world was a terran world, but it still felt just way too... I guess obvious or "clinical" way win to the game. Maybe not altogether a bad thing as far as a playable race, just a thought I had, and figured I would share. It sure is interesting to really get into the game and think heaps about each race!