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As I do not have a Windows machine (I only run Linux), and this game is only available for Windows, I can only play this game (which I really want) if it can be made to run under WINE. Has anyone managed to do so?
This question / problem has been solved by darktjmimage
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dtgreene: As I do not have a Windows machine (I only run Linux), and this game is only available for Windows, I can only play this game (which I really want) if it can be made to run under WINE. Has anyone managed to do so?
I beat my head against this for far too long, trying to get the movies to work. Today, on a whim, I tried the most obvious fix for movie breakage: moving the MOVIE directory to the side (note that you can still view the movies, if you know what movies you want to watch, as they are normal wmv files). With this, I am able to play the game! Sound and graphics appear to be OK. I rushed through to the first battle, and everything seemed to be working. This was with 3.13-staging. I also did quick tests using 3.0.2-vanilla and 3.13-vanilla. 3.0.2 crashed after displaying graphically corrupted logos. 3.13-vanilla crashed after non-corrupted logos.

edit: works with 2.21-staging as well (no corruption, no crash). I could also try on 2.15-staging, I guess, but I don't feel like it.

I didn't test this for very long, as I have other things I'm doing at the moment, but at least there is hope.

edit 2: I've gone ahead and tried to play a little longer, exiting the dungeon, getting to the hub, and re-entering the dungeon. It crashed once, but retrying the action later on that caused the crash (entering a pit tile) didn't crash, so I guess you can expect a little flakiness (combined with save points, this is a pain, but hopefully not too common).

edit 3: I also got my gamepad to work, but it's a pain, so I won't say how unless someone insists. The game works fine with kb & mouse, and has key rebinding.
Post edited July 25, 2018 by darktjm
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dtgreene: As I do not have a Windows machine (I only run Linux), and this game is only available for Windows, I can only play this game (which I really want) if it can be made to run under WINE. Has anyone managed to do so?
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darktjm: I beat my head against this for far too long, trying to get the movies to work. Today, on a whim, I tried the most obvious fix for movie breakage: moving the MOVIE directory to the side (note that you can still view the movies, if you know what movies you want to watch, as they are normal wmv files). With this, I am able to play the game! Sound and graphics appear to be OK. I rushed through to the first battle, and everything seemed to be working. This was with 3.13-staging. I also did quick tests using 3.0.2-vanilla and 3.13-vanilla. 3.0.2 crashed after displaying graphically corrupted logos. 3.13-vanilla crashed after non-corrupted logos.

edit: works with 2.21-staging as well (no corruption, no crash). I could also try on 2.15-staging, I guess, but I don't feel like it.

I didn't test this for very long, as I have other things I'm doing at the moment, but at least there is hope.

edit 2: I've gone ahead and tried to play a little longer, exiting the dungeon, getting to the hub, and re-entering the dungeon. It crashed once, but retrying the action later on that caused the crash (entering a pit tile) didn't crash, so I guess you can expect a little flakiness (combined with save points, this is a pain, but hopefully not too common).

edit 3: I also got my gamepad to work, but it's a pain, so I won't say how unless someone insists. The game works fine with kb & mouse, and has key rebinding.
Thank you. I went ahead and bought the game, and will try it once I get my desktop's cooling fixed.
I am kinda surprised you are giving this game a try dtgreene
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dtgreene: As I do not have a Windows machine (I only run Linux), and this game is only available for Windows, I can only play this game (which I really want) if it can be made to run under WINE. Has anyone managed to do so?
avatar
darktjm: I beat my head against this for far too long, trying to get the movies to work. Today, on a whim, I tried the most obvious fix for movie breakage: moving the MOVIE directory to the side (note that you can still view the movies, if you know what movies you want to watch, as they are normal wmv files). With this, I am able to play the game! Sound and graphics appear to be OK. I rushed through to the first battle, and everything seemed to be working. This was with 3.13-staging. I also did quick tests using 3.0.2-vanilla and 3.13-vanilla. 3.0.2 crashed after displaying graphically corrupted logos. 3.13-vanilla crashed after non-corrupted logos.

edit: works with 2.21-staging as well (no corruption, no crash). I could also try on 2.15-staging, I guess, but I don't feel like it.

I didn't test this for very long, as I have other things I'm doing at the moment, but at least there is hope.

edit 2: I've gone ahead and tried to play a little longer, exiting the dungeon, getting to the hub, and re-entering the dungeon. It crashed once, but retrying the action later on that caused the crash (entering a pit tile) didn't crash, so I guess you can expect a little flakiness (combined with save points, this is a pain, but hopefully not too common).

edit 3: I also got my gamepad to work, but it's a pain, so I won't say how unless someone insists. The game works fine with kb & mouse, and has key rebinding.
Thanks for sharing this! Would you mind sharing if you have any winetricks package installed? I'm having troubles launching the game on my Macbook Air using wine 3.13 with d3d11 installed via winetricks.

Thanks a lot again!
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NickOkita: Would you mind sharing if you have any winetricks package installed? I'm having troubles launching the game on my Macbook Air using wine 3.13 with d3d11 installed via winetricks.
Launching at all? That's odd. Even with the broken stuff I got an IF logo screen, even if a little corrupted. The crash came right after the first logo. Without the movies, it gets to the second logo, and then the main menu loads and displays.

edit: I don't know how good the gl drivers are on Macs, especially given Apple's recent announcement deprecating opengl entirely. You need a certain minimum level of support for wine's dx11 support to work at all. I think maybe 4.5? Have you been able to play any other dx11 game(s)? The only gog ones I've gotten running were Grandia 2 and Trails of Cold Steel (and this one); I also got unity3d games working by explicitly disabling dx11, forcing it to use dx9 instead, but that doesn't really count.

Are you using the staging patches? As mentioned in my post, only staging-enhanced wine builds actually work past that first logo.

To answer your question: I use a clean prefix (newly created for each game). I create extra copies of the prefix when I'm experimenting, but the prefix I used to successfully play the game was the default.
Post edited July 26, 2018 by darktjm
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NickOkita: Would you mind sharing if you have any winetricks package installed? I'm having troubles launching the game on my Macbook Air using wine 3.13 with d3d11 installed via winetricks.
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darktjm: Launching at all? That's odd. Even with the broken stuff I got an IF logo screen, even if a little corrupted. The crash came right after the first logo. Without the movies, it gets to the second logo, and then the main menu loads and displays.

edit: I don't know how good the gl drivers are on Macs, especially given Apple's recent announcement deprecating opengl entirely. You need a certain minimum level of support for wine's dx11 support to work at all. I think maybe 4.5? Have you been able to play any other dx11 game(s)? The only gog ones I've gotten running were Grandia 2 and Trails of Cold Steel (and this one); I also got unity3d games working by explicitly disabling dx11, forcing it to use dx9 instead, but that doesn't really count.

Are you using the staging patches? As mentioned in my post, only staging-enhanced wine builds actually work past that first logo.

To answer your question: I use a clean prefix (newly created for each game). I create extra copies of the prefix when I'm experimenting, but the prefix I used to successfully play the game was the default.
Hi, I tried the staging patches and still no success... Indeed macOS has a pretty outdated OpenGL driver, IIRC it was the one released in 2010. I had hopes for this wine version due to the Vulkan support for macOS - therefore DXVK support - but I guess it's still not working fine. I will try to play around with it a bit, if I have any success I will report here.

Regarding your edit, when using Wine, I only play some light weight games on my Mac, such as Touhou. So I didn't even know how was the wine-mac support for dx11.

Meanwhile I will just enjoy it on my Windows desktop hehe.
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Lord_Kane: I am kinda surprised you are giving this game a try dtgreene
I don't speak for dtgreene, but I assume it's due to the job system.

Personally, I lost most of my enthusiasm after playing it for a few hours, mainly due to the real-time elements. Oh well. I guess I felt obligated to buy it given my participation in this thread.
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Lord_Kane: I am kinda surprised you are giving this game a try dtgreene
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darktjm: I don't speak for dtgreene, but I assume it's due to the job system.

Personally, I lost most of my enthusiasm after playing it for a few hours, mainly due to the real-time elements. Oh well. I guess I felt obligated to buy it given my participation in this thread.
ah fair enough. this game is my "thing" but yeah I can understand.
I'm not suprised dtgreene is interested in the game. She likes Elminage Gothic after all which is also by Ghostlight. And Mary Skelter isn't actually that bad, unlike all the other Idea Factory published games.
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RyaReisender: I'm not suprised dtgreene is interested in the game. She likes Elminage Gothic after all which is also by Ghostlight. And Mary Skelter isn't actually that bad, unlike all the other Idea Factory published games.
Actually, the reason I am interested in this game isn't the developer or publisher, but rather the genre. I also happen to like the classic Bard's Tale series (though it has flaws, and BT2 has timed adventure-game style puzzles), the classic Wizardry games (though I won't play 1-3 or 5 without save states), and other games like the Etrian Odyssey series (those I played, at least, though I dislike 2's balance).
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NickOkita: I had hopes for this wine version due to the Vulkan support for macOS - therefore DXVK support
Sorry for the late reply. dxvk is a separate project from wine, so I hadn't even thought of trying it. I just tried to compile it on my system without success, but I went ahead and tried the 0.65 binaries. It seems to work fine (still requiring staging and moving the MOVIE directory aside). It also seems faster (not the game, but the CPU usage is way down) and more stable (no more crashes when falling in a pit, for example).

edit: I was wrong about "no more crashes" -- it just crashes less often. I suspect it's a timing thing, solved mostly by "faster", since it crashed after I started some background compiles. And no, I don't fall into pits all the time -- I did it at first for testing, and my latest crash was due to walking blindly by map, and broken floors not being marked as trapped. Also, I occasionally got crashes from electrically trapped floors and some story events as well. Best to just save often (hard for me to do sometimes when my party is overpowered, so there's no apparent danger -- I wish there were timed autosaves like in Trails series).
Post edited August 17, 2018 by darktjm