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Hi, I was wondering if its normal that the speed of game (the speed of time flowing in game) depends on how much FPS are you getting in the moment?
I was fiddling with the cpu speed in DosBox conf file, but either way I get good FPS normally and has pretty choppy game when fighting more monster or when I look at the water, or I get good FPS when fighting and looking at water, but when doing rest the game is too fast...
Also everytime I look up in the clouds, the FPS get high and I start to fly pretty fast. Its super annoying.
How to get stable FPS preferably 30 or 60 and has stable gamespeed? I cant believe this is how the game is supposed to be played, nobody could possibly cope with this gamespeed changes depending on how much is going on screen.. I imagine you can get FPS drops, but it cant change the speed of you flying and monsters atttacking FFS.
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N3xtGeN: Hi, I was wondering if its normal that the speed of game (the speed of time flowing in game) depends on how much FPS are you getting in the moment?
I was fiddling with the cpu speed in DosBox conf file, but either way I get good FPS normally and has pretty choppy game when fighting more monster or when I look at the water, or I get good FPS when fighting and looking at water, but when doing rest the game is too fast...
Also everytime I look up in the clouds, the FPS get high and I start to fly pretty fast. Its super annoying.
How to get stable FPS preferably 30 or 60 and has stable gamespeed? I cant believe this is how the game is supposed to be played, nobody could possibly cope with this gamespeed changes depending on how much is going on screen.. I imagine you can get FPS drops, but it cant change the speed of you flying and monsters atttacking FFS.
thats how dos box works unfortunatly try turning off the hi res gfx and softening and you should see less of a drop in fps when the action get heated
I think that this is less how DosBox works than how (at least some) old games tended to work: they presumed a certain CPU speed and based their calculations on that.

I seem to recall that there are some bugs in the old Quest for Glory games that stem from a similar source.

(More to the point, I second LtTrog's advice: turn off some of the more expensive features (I seem to recall finding that water reflections in particular had quite an effect) and you might find the frame-rate more even.)