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Damn it developers (everywhere, collectively), stop calling things "isometric" which are not isometric.

Triple Eh / Rising Star Games: Fix the description?
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Shadowcat: Damn it developers (everywhere, collectively), stop calling things "isometric" which are not isometric.

Triple Eh / Rising Star Games: Fix the description?
Think maybe you should read this...........

https://en.wikipedia.org/wiki/Isometric_graphics_in_video_games_and_pixel_art
I wondered whether someone would make that point :)

It's true that even "isometric" games was strictly dimetric (and they should probably have been called that). Pixel dimensions simply precluded actual isometric angles -- but the standard approximation is reasonably close.

So I acknowledge your point, but I don't mind letting that one slide.

A 3D game with blatant perspective referring to itself as isometric, however, is quite a different level of incorrect!
Post edited May 25, 2016 by Shadowcat