It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
avatar
Kohleran: Is that true? The first person is the one that has his/her stats tested to detect disarm? I thought I read where it took the highest party member's stats and used that to determine. So if you have one that is high in one stat and another high in another stat it would use those, no matter where the line up is.
avatar
Pajama: I think you are right. I've tested this out by moving each person to the front and it seems to make no difference at all if treasure and/or traps are detected. I'm so pleased to have found this out as it makes the game flow so much better by not having to move the characters around all the time :)
Oups, very sorry to have made a bad assumption which was wrong XD (I was having the feeling that one of my character was more successfully disarming traps when in front, but it seems it was only a feeling :P)
Thanks for sharing the info ! :)
Post edited April 18, 2019 by Splatsch
avatar
Splatsch: Oups, very sorry to have made a bad assumption which was wrong XD (I was having the feeling that one of my character was more successfully disarming traps when in front, but it seems it was only a feeling :P)
Thanks for sharing the info ! :)
No worries :) I had the same feeling too with one of my characters leading my merry band, she seemed to be the answer to most of my dungeon searching. But then I put her at the back and discovered she had been basking in the glory that was not rightly hers! :D