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This is the most important thing to keep in mind. As I didn't work on the project, it's impossible for me to say without a doubt how much Black Isle contributed to the development of the game, but the primary work was done by Reflexive Entertainment, probably best known today for their independent game distribution site. At first glance one could be fooled into thinking that it is in fact a genuine Black Isle game. It has a promising alternate historical setting with a fantasy twist, and adapts the wonderful SPECIAL character development system from Fallout to its milieu (and unfortunately real-time combat). Furthermore, the opening city has lots of interesting quests to do, historical figures to meet, and so on. Sadly, after the plot takes you outside that city's walls, the game falls apart and becomes little more than a rather limp Diablo clone. Shame, really.