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...he hit a tree Jim.

It is cool to see these games come to Gog!
/me looks left at his copy of Links LS sitting in the closet
strokes chin
Links 386 had a nice feature back in the times: even if you did not have a sound card and just a PC speaker, Links managed to get audible speech and noises out of it. This was a nice technical hack, and if your PC was a bit too slow, just moving the mouse already distorted the sound. But it was really cool then.
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ZivilSword: Links 386 had a nice feature back in the times: even if you did not have a sound card and just a PC speaker, Links managed to get audible speech and noises out of it. This was a nice technical hack, and if your PC was a bit too slow, just moving the mouse already distorted the sound. But it was really cool then.
That was the original Links - Access were ahead of the rest and they (well, Brent Erickson who later went to design Noctropolis) invented that "Realsound" technology to output digitalised sounds through the pc speaker. Links386 was the one who went all in for the SVGA, but sound cards were already very popular in 1992 (in 1992 games started to be released in CDROM while the last ZX spectrum games were released... weird times, the early 90s)
You’re right, must have been the original Links. I remember that my first PC initially did not have a Soundblaster card. When Links 386 was released 1992, there was no need for me in using any PC speaker mode.

That was a really good time for PC gaming. Every year new innovations, new demanding games – and the need for a new computer, or you were restricted to get only half the possible details of a game. If it even started. I was happy for every game I could get as a kid and for the ever-increasing graphics quality. But also I am so glad this phase is finally over, and I don’t need to think of hardware requirements anymore, as more than 95% of my games don’t even max out my moderate PC hardware.
Post edited August 02, 2021 by ZivilSword