there is only 1 good weapon of eatch kind
There are two good swords.
starting dex doesnt matter, for any fighter/rogue you want to max STR and then choice what helps the most statswise. why? carry capacity, you need alot of it for later and the more stuff you gather the more you need it to be there. you dont want to be caught limping around cause one of your chars is carrying too mutch.
This is also bad advice. Each point of Dex contributes two points of Evasion and gives Fire and Lightning resistance as well. Carry capacity is not that important unless you plan on wearing heavy armor. You can deal with carry capacity simply by managing your inventory properly and dropping the old crap you won't need. If you're overloaded it's because you did something stupid, but no amount of good planning will give you the resistances and evasion that Dex does. High Strength contributes very little toward your attack power and basically just gives you more leeway to be bad at managing your inventory.
mages.... do i have to tell you? however i have to say as a pointer for the later levels, energy will go dry.... ALOT i went fire + sagecraft 16 points in fire and 46 in sage, spamming fireballs on stuff that wasnt immune was frustrating and your basic regen.... well sucks if you start to sleep there at the later stages it could take 3-4 mins of sleep to get his full energy bar while it would take 20 secs to get everyones health up. i was kinda thinking to myself if i should have jus ignored fireshield and gone full 50 points into sagecraft instead for the halved spell cost.
The streak of bad advice continues. More points in Fire (or whatever element) means you don't have to cast as many spells to kill something. More Sagecraft isn't the solution to your problem; too much Sagecraft at the expense of your element of choice is the reason you're having energy problems in the first place. Get enough points in Sagecraft to get the 50% faster cast speed, then put the rest in your element of choice.