Posted January 06, 2014
I'm having a lot of fun with this game, but I find it frustrating that it seems the enemies are really overpowered. Even on normal difficulty, it really feels like every enemy is way more powerful than my entire party combined They all take tons of hits to go down. For certain ones, like the 4-pack of skeleton spearmen, I practically have to backpedal through the entire level so I can wear them down with hits before they turn to face me. If not for my mage's ice shards spell, I don;t know if I'd ever be able to beat them
I'm currently stuck on a certain room full of spiders on level 3. The spiders just rip me apart. I suppose I could just keep using the back-peddle trick, but that's hard with so many pits I could back into without a minimap. And even if I can get it to work, it still feels cheap. I don;t want to win by simply running away and striking when my enemies are unable to hit me. I want to be able to overpower them in a straight up fight with tactics and skill.
Is everyone having this problem or is it something I'm doing wrong?
I've noticed this is a problem in a lot of old D&D based games. I recently gave up on "Temple of Elemental Evil" because the enemies were just way too hard". This is one issue I would have preferred stayed in the past.
I'm currently stuck on a certain room full of spiders on level 3. The spiders just rip me apart. I suppose I could just keep using the back-peddle trick, but that's hard with so many pits I could back into without a minimap. And even if I can get it to work, it still feels cheap. I don;t want to win by simply running away and striking when my enemies are unable to hit me. I want to be able to overpower them in a straight up fight with tactics and skill.
Is everyone having this problem or is it something I'm doing wrong?
I've noticed this is a problem in a lot of old D&D based games. I recently gave up on "Temple of Elemental Evil" because the enemies were just way too hard". This is one issue I would have preferred stayed in the past.