Posted July 19, 2018
This thread is intended as a fresh page, giving info on the current goings on at Super Punk games in relation to The Last Leviathan.
This initial post is copied from a recent Steam news post, updates on what's happening with the GOG version of TLL will follow.
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Finally an update! and News!
7 JUNE - SUPERPUNKGAMES
Hi All!
Ok so time for an apology, we've been naughty and not communicated with you for some time on TLL and for that we are sorry.
It’s not that we didn't want to, just that we didn't have much to say, but regardless, it wasn't our intention to leave you guys in the dark for so long.
Please accept our humble apologies and this piece of virtual rum :rumbarrel:
Onto the update!
We've not been able to do much on TLL in the last year as we had a difficult year in 2017 for one reason or another, but we're very happy to say that 2018 has been brilliant so far - WOOT!
We're just about to turn the TLL development taps back on properly so you will see some new TLL content soon.
New Hire!
We've just hired a new community ninja who starts in July and whose job it will be to ensure we never ever get to this point again in the future. We've got a very detailed plan for him to crack on with in July so expect to see this happening and please welcome him into the community, he'll be your main conduit to development though we'll also be around obvs
New Game
One of the reasons 2018 has been much better than last year is that we managed to do a deal with a big cool company for a new game. Nice.
WAIT! I know what you're thinking, this will detract from TLL, and to be fair, it will a bit, BUT, it also facilitates TLL, in that we can now continue to develop TLL in earnest and not just ad-hoc bits and pieces in the evenings as we've been doing recently.
This game will be announced next Tuesday (12th) at E3, which means I can't tell you what it is yet but you'll see it during the E3 announcements if you have your eyes peeled.
This deal has also allowed us to hire more staff and become a better, more well-rounded development company with new people that can contribute to TLL in a number of different ways
We will finish TLL, we've always said that regardless of how successful it is, it will be finished, and we stand on that statement. Thank you for being with us for so long and we're very glad to be able to finally give you some good news!
More soon
Live long and fish!
:lastleviathan:
SPG
==============================================================================
The original article can be found under the recent news tab on TLL's store page, if you wanted to take a look there.
A GOG 'workshop' equivalent is still in the works, as has been previously stated in other threads. It's going to require a lot more work however, but now that Super Punk has given itself a little more breathing room for its developers to continue working fully on TLL, a GOG workshop is looking more and more likely.
You guys will be informed when I have more info in this regard :)
This initial post is copied from a recent Steam news post, updates on what's happening with the GOG version of TLL will follow.
======================================================================================
Finally an update! and News!
7 JUNE - SUPERPUNKGAMES
Hi All!
Ok so time for an apology, we've been naughty and not communicated with you for some time on TLL and for that we are sorry.
It’s not that we didn't want to, just that we didn't have much to say, but regardless, it wasn't our intention to leave you guys in the dark for so long.
Please accept our humble apologies and this piece of virtual rum :rumbarrel:
Onto the update!
We've not been able to do much on TLL in the last year as we had a difficult year in 2017 for one reason or another, but we're very happy to say that 2018 has been brilliant so far - WOOT!
We're just about to turn the TLL development taps back on properly so you will see some new TLL content soon.
New Hire!
We've just hired a new community ninja who starts in July and whose job it will be to ensure we never ever get to this point again in the future. We've got a very detailed plan for him to crack on with in July so expect to see this happening and please welcome him into the community, he'll be your main conduit to development though we'll also be around obvs
New Game
One of the reasons 2018 has been much better than last year is that we managed to do a deal with a big cool company for a new game. Nice.
WAIT! I know what you're thinking, this will detract from TLL, and to be fair, it will a bit, BUT, it also facilitates TLL, in that we can now continue to develop TLL in earnest and not just ad-hoc bits and pieces in the evenings as we've been doing recently.
This game will be announced next Tuesday (12th) at E3, which means I can't tell you what it is yet but you'll see it during the E3 announcements if you have your eyes peeled.
This deal has also allowed us to hire more staff and become a better, more well-rounded development company with new people that can contribute to TLL in a number of different ways
We will finish TLL, we've always said that regardless of how successful it is, it will be finished, and we stand on that statement. Thank you for being with us for so long and we're very glad to be able to finally give you some good news!
More soon
Live long and fish!
:lastleviathan:
SPG
==============================================================================
The original article can be found under the recent news tab on TLL's store page, if you wanted to take a look there.
A GOG 'workshop' equivalent is still in the works, as has been previously stated in other threads. It's going to require a lot more work however, but now that Super Punk has given itself a little more breathing room for its developers to continue working fully on TLL, a GOG workshop is looking more and more likely.
You guys will be informed when I have more info in this regard :)