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high rated
Changelog for patch 1 (added 15 May 2018):

- A player could previously fall through the ground when clicking continue
- The player should no longer be stuck in the basement
- V-sync should now be properly set on startup
- Changed some texts to make it easier to find places
- Fixed outer bounds were a player could move outside of the world
- It is now easier to rebind shift and ctrl for other functions
- Gate rotation puzzles now work better with low-resolution textures
- Keyholes added to doors that were missing them
high rated
Changelog for Patch 2 (added 18 May 2018):

Lake Ridden Changelog 1.2
* A lot of performance improvements, especially in the beginning
* Start game screen was missing an inventory button hint
* Lights would pop in and out in certain places around the game
* The player could get stuck in drawers
* Minor texture tweaks

Fixes that are potential spoilers:
* Ingredients could be added to a finished brew
* The laundry box could disappear under certain conditions
* The projector and its sound should now turn off when leaving it
* The spring was invisible before the player could get it
high rated
Changelog for Patch 3 (added 04 June 2018):

* Added a map of the village area
* Increased contrast on some screens, especially at night
* Improved performance when moving between zones in the game
* Improved performance in the garden
* Improved saving/loading for Island puzzles
* Improved performance and reliability of saves
* Added new frame smoothing for mouse input
* The camera would turn wildly during scene loads
* The game no longer runs in the background
* Changing resolution in the game would be unreliable on some PCs
* Minor tweaks to hints and objectives
* Lots of additional minor fixes

If you experience bugs in the game make sure to drop us an email to and we'll do our best to help you out!
Post edited June 06, 2018 by HypersomniacLive
high rated
Changelog for patch 4 (added 14 June 2018):

- Big improvement on performance in low and medium graphics presets for nights (could result in 20 fps higher on some devices)
- Improved fog visibility around the village
- Minor text tweaks
- Controller support

- If you experience bugs in the game make sure to drop us an email to and we'll do our best to help you out!
Post edited June 20, 2018 by DeMignon
high rated
Changelog for Patch 5 (added 15 October 2018):

* Improved save disk handling
* Improved performance, especially when moving around in the game
* Small game play improvements
Changelog for Update 1.7.1853 (added 16 March 2021)

Galaxy updated (16 March 2021)
Offline Installer updated (17 March 2021)
Lake Ridden has been updated with a new Unity3d-engine version and a bunch of fixes and tweaks to improve the gameplay experience.

- Updated Unity3d engine version to fix some issues from later windows updates
- Revamped the mouse looking to make it more responsive
- Removed head bobbing and increased FOV to reduce motion sickness
- Performance improvements in most scenes
- Added new option Options/Graphics/Resolution down-scaling if you have issues with low fps
- Visual improves in certain areas
- Changed anti-aliasing to temporal AA for
- Small bugfixes
Source: Steam