So you're the maker of KWIP? Thanks a lot for version 2, mate. :)
It is a whole other experience with your program. It feels truly HD now. It's going to be great for LAN parties !
I have a small question, would it be possible to change how mouse 2 is used for scrolling? In newer games right click scrolling is mostly removed because it can get in the way of microing, so now it mostly only deselects. It's not a big thing, and I'm used to it in older games, but if I could, I'd turn it off. Again, it's not a big thing. Also, it seems that ',' in KKND2 only deselects, so I could also bind that to 'mouse 2', instead.
By the way, about what I said about shimmering at the edge of the shroud. It only happened for my laptop which runs at 1366x768, but I admit that I didn't test if it was even an issue with your program or if it was related to something else. That was lazy of me. So just ignore that until I do proper testing. It is known that how your monitor handles sharpening of the picture can cause such 'glitches' to how the fog in older games is shown. Like, sharpness can even make the fog transparent in older games. Well, enough of that talk. :)
Does 'maxsync' in the config file matter for anything important?
If I make a custom resolution of 1664x1050 then it should be a good temp fix, at least. Is this correct? And decreasing only the width shouldn't cause any blur to the image, even though it isn't native. Edit3: I made a custom desktop resolution of 1664x1050 with my nvidia control panel, but then KWIP wouldn't start.
Post edited March 15, 2014 by hippox99