Well. After playing with the settings way too much, I believe I've figured out what is causing the instability when playing cut scenes.
useDirectSound=TRUE
After setting this to "FALSE" I was able to play through the opening cinematics on a fresh install multiple times without crashing. The problem is that setting this to "FALSE" introduces popping into the speech. This is probably why, in an attempt to mitigate this, there were the changes made to the "cacheSize" amounts that catsrealm\Bolgahni had noticed.
Bolgahni: Many know this, Betrayal in Antara crashes at the end of cutscenes and returns to the desktop.
The GOG version has too large caches specified in the RESOURCE.WIN file.
In the original game on CD's, which I still own, the cache values are
"cacheSize1=600" and "cacheSize3=100".
If you adjust the values in the RESOURCE.INI, the game runs without errors.
I hope this works for everyone :)
I was able to minimize the amount of popping by doing the following:
First: Set Betrayal in Antara to run in XP (Sp2) compatibility mode (The patch that GOG included was designed for XP\Vista)
Second: Edit these values in the game's RESOURCE.WIN to the following:
cacheSize1=600
resCDisc=%INSTALLDIR%
useDirectSound=FALSE
cacheSize3=100
draken123: Adjusted this as suggested, unfortunately no effect on the crash at the end of chapter1 cut-scene
@draken123 If you get a chance, would you mind trying the above changes with your setup and seeing if you can get through the cut-scene? I gave it 3 runs myself and had no issues (beyond a couple sound pops) after making the above changes....
@catsrealm\Bolgahni Thanks for bringing these differences to everyone's notice!