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Changelog until Update 1.05 (In-game version number 1.0.0.4) (added 07 September 2021)

Galaxy updated (07 September 2021)
Offline Installer updated (10 September 2021)
Update Notes for Version 1.0.0.2

- Fixed an issue where a mouse (a PC mouse!) would suddenly stop working
- Poison and DPS status effects will no longer damage or kill during map transition
- Several adjustments have been made to equipment upgrading. The requirements are now much easier for early to mid-game
- Fixed Siamese text on the Vanity menu
- Controllers are now automatically detected when plugged in mid-game. The gamepad mapping menu will adapt based on the controller
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Update Notes Version 1.0.0.3

- Fixed controller and keyboard mapping reverting to default after relaunching the game
- When using a keyboard and mouse to start the game, it automatically detects an unassigned controller and assigns it to the player without having to unplug-plug it.
- Fixed a character falling into darkness. (We were not able to reproduce this issue so we have implemented a fix that teleports you back to the surface to avoid breaking the game.) Hopefully, this will also fix the issue where players have gotten stuck in places with red boundary lines when there are no monsters around.
- Fixed Capri's and Basil's misplaced tail position and rotation
- Fixed misleading attribute and buff effect descriptions

We truly apologize for the issues/bugs you have encountered, we will do our best to fix them!
Thank you!
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Quick Fix Version 1.0.0.4

- Fixed several translation issues
- Fixed an issue where players were occasionally stuck in the last battle after death
- Fixed an issue where monsters fell into darkness, teleporting them back to their spawn point
Source: Steam: 1.0.0.2 | 1.0.0.3 | 1.0.0.4
Changelog until Update 1.06 (In-game version number 1.0.0.6) (added 15 September 2021)

Galaxy & Offline Installer updated (15 September 2021)
Update Notes Version 1.0.0.5

- Fixed an issue collecting items from elevated terrain
- Adjusted stone and log spawn duration at Paw Village and Thunderbunn Farm
- Reset event states to default on game start to avoid potential issues
- Fixed the no-sign key image while using a controller. (We are still monitoring this issue)
- Fixed (hopefully!) an issue that players fell into darkness and spawned in an un-walkable area
- Removed undetected screen refresh rate display in resolution settings
- Optimized DLC checks to speed up loading times on map transition
- Added automatic default language selection on Brazilian and Italian. (This won't affect your modified settings)
- Fixed several minor issues
Source: Steam
Changelog for Update 1.07 (In-game version number 1.0.0.7) (added 20 September 2021)

Galaxy & Offline Installer updated (20 September 2021)
Update Notes Version 1.0.0.6 - 1.0.0.7

Hi everyone, we apologize that we forgot to publish the patch notes for the previous version (1.0.0.6), so we put them all together here:

Version 1.0.0.6
1. Fixed an issue where the character got stuck in mid-air while using skills after being stunned or frozen
2. Fixed an issue where the character would not stop moving on some controller configurations
3. Fixed an issue where the game would be detected as a false-positive virus on some antivirus software or crash on launch on some PCs. (We are still looking into this issue further)

Version 1.0.0.7
1. In-game time is now 66% slower
2. Opening a menu (inventory, shop, chest, etc) will now pause time
3. Implemented a better sleep time system. Now the time you wake up is determined by what time you went to sleep. If you go to sleep at dawn/morning you will wake up at dusk. Go to sleep at noon and wake up at night. Go to sleep at night and wake up in the morning
4. Using a sword now targets the closest enemy at some distance. You can still use Lock-On to lock on to an enemy
5. Increased collider accuracy. Hopefully this will prevent you or monsters going behind walls

Thank you!
Source: Steam
Changelog for Update 1.08 (In-game version number 1.0.0.8) (added 01 October 2021)

Galaxy & Offline Installer updated (01 October 2021)
Small Update Notes Version 1.0.0.8

- Fixed “Tricked by a Cheeky Merchant” achievement. Achievement will now trigger on completion and is now rewarded if already completed.
- Increased tree spawn rate at Paw Village.
- Renamed several monsters.
Source: Steam
There seems to be a NEW update but there's no changelog yet ...