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Really loving the game!

Quick question though: Does anybody know if there is a way to stave off/get rid of that really annoying shadow enemy that spreads across the land as time passes? I'm really hoping it's not just a game mechanic to force you to rush through everything - I like to take my time and it's really annoying me.

Thanks!
Cheat Engine look for increasing float value and freeze it
Post edited July 22, 2017 by j1tk0k
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j1tk0k: Cheat Engine look for increasing float value and freeze it
Did you manage to do it?
I tried searching for the value so many times and never found the correct address.
Would you happen to know initial value? Or an approximate value?
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Mahglazzies: Really loving the game!

Quick question though: Does anybody know if there is a way to stave off/get rid of that really annoying shadow enemy that spreads across the land as time passes? I'm really hoping it's not just a game mechanic to force you to rush through everything - I like to take my time and it's really annoying me.

Thanks!
From my experience, while you do a dungeon, times is almost as 10 times as slow!

Look at the desktop clock while you are doing a dungeon and compare it while you are traveling on the world. If you want to grind, dungeons are the way to go.
They give you a lot of PHAT loot, a bunch of high powered magical items, Crecent Potions, bunch of chests and a lot of rare weapons.
Is better to start with any dungeon thats close to your starting point and work your way forward.
So what's the point of the shadow? "To force you to rush through everything" (OP), i.e. a balancing mechanism, or a design feature to force you to enter dungeons as often as possible?
Is there a way to out-level the shadow, or does it level with you?
I would appreciate it, if the developers made the shadow an option instead of a mandatory feature (any chance?).
At least the game description should mention this feature ("race against the shadow" or something like that).