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Kingdom Come: Deliverance is a unique single-player RPG set in the realistic world of medieval Europe. The path to its release was a long and complicated one: the game was rejected by publishers as too risky and its development was only possible thanks to the support of thousands of backers on Kickstarter. Even then, the developers still faced a whole range of obstacles due to the game’s unconventional ideas and mechanisms. This documentary charts the more than six-year long, tortuous journey from the foundation of Warhorse Studios to the final release of the game.

https://www.gog.com/movie/deliverance_the_making_of_kingdom_come


One of the crucial elements of Kingdom Come: Deliverance is medieval combat, which we at Warhorse Studios developed similarly to the other aspects of the game, i.e. as faithfully as possible, in order to show how medieval warriors really fought. The documentary Fechtbuch is a record of what we learned in pursuit of that goal, and a guide to some of the secrets of historical martial arts.

In the course of shooting this film, we asked the leading Czech and Slovak fencers and martial artists who assisted in bringing combat to life in our game to explain and demonstrate the basic principles and techniques of medieval combat. We will show you arms and armour, present various schools of swordfighting and, together with the combat masters, contemplate the significance of knightly learning in the past and today, six hundred years later.

See what it looks like when a true master takes a sword into his hand!

https://www.gog.com/movie/fechtbuch_the_real_swordfighting_behind_kingdom_come
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JRfromWarhorse: The path to its release was a long and complicated one: the game was rejected by publishers as too risky and its development was only possible thanks to the support of thousands of backers on Kickstarter.
What platforms are offered to backers on Kickstarter and what is minimum requirement of PC version?

Warhorse Studios:
About platforms: we are using proven technology (Cryengine by CryTek) that runs on both PS4 and Xbox One, as well as on Windows PC, Mac and Linux. While we are developing on PC, we definitely want to bring the game to other platforms. While there should be nothing but technical problems with Linux and Mac, on closed platforms we need to deal with the platform holders and we cannot prejudge their decision. In an ideal world, we would release the game on all five platforms at the same time.

In our world, we can offer you PC version in all tiers. From the “Baron” tier above, you will be able to choose our game on any platform you wish from those mentioned above (i.e. Windows PC / Mac / Linux / Xbox One / PS4)...

https://www.kickstarter.com/projects/1294225970/kingdom-come-deliverance/faqs

Many words can be found to describe Warhorse Studios, but I don't think of any very nice ones!
https://www.gog.com/game/kingdom_come_deliverance
Post edited April 19, 2021 by LinuxFire
The making of was pretty fun.
Fechtbuch lost me in the first minute after quoting churchill.