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high rated
Changelog for Update 1.3.1 (added 09 March 2018):

* The game now has Save and Exit feature.
* Saving is much more robust and saves won't get corrupted even if the game crashes while saving.

Performance improved

* LoD switching tweaked, reducing pop-in and improving texture streaming.
* Stuttering in some areas reduced.
* Slightly smoother framerate on Vsync 30. (Consoles and some PCs)

Improved lockpicking

* New interface design makes it much easier to hold the sweet spot while turning the lock.
* Easy and Very Easy trunks are now easier to lockpick when playing with controller. (Mouse difficulty unchanged)

Improved pickpocketing

* You will no longer get caught if you stop at the beginning of the minigame. (Unless someone sees you)
* The risk indicator is now much more precise. When green, you are sure not to get caught.

* Alchemy bench will no longer shoot you into the air.
* The last quest with Lord Capon is now visible on the map when he is ready to assign it to you.
* Guards won't frisk you so often.
* Your horse shouldn't get stuck when jumping fences.
* Horse items are cleaned along with player items in bathhouses.
* You can see when looking at a bed whether it will save your game.
* You can sleep on beds without having to sit down first.
* Levelling up stealth by sneaking past enemies is more consistent.
* Sneaking past sleeping NPCs is now easier.
* Some easily accessible trunks with extremely good loot have been removed.
* Cave mushrooms can now be found in many other damp places.
* You can no longer autocook potions that you haven't brewed by hand at least once before.
* German voiceovers will no longer cut off in mid-sentence in cutscenes.
* Late game player strength tweaked
* Some combat perks that were unintentionally overpowered were tuned down.
* Weapons scale less with high-level stats.
* It should now be much harder to kill high-level enemies with one hit. (Unless they're helmetless. Stupid Runt...)
* Other combat system tweaks
* "Untargeted attack" exploit fixed.
* Enemy combat archery AI improved.
* Guards now react to combat more aggressively.
* And many other minor tweaks.
* (PC only) It is now possible to select different types of anti-aliasing.
* (PC only) It is now possible to set VSync to 30 or 60, or disable it completely.
* (PC only) Steam Cloud saving enabled.
* And over 300 other fixes in various quests.
* Improved CPU load balancing - better performance.
* Turkish subtitles added.

J.R.

Changelog for Update 1.3.2 Hotfix (added 12 March 2018):

* Fixes distance sliders in the Advanced Graphics Settings.

Changelog for Update 1.3.3 (added 14 March 2018):

* Fixed package with two missing videos.

Changelog for Update 1.3.4 (added 24 March 2018):

* Fixed random encounters bug.
* Adds support for Nvidia Ansel and Shadowplay.
high rated
Changelog for Update 1.4 (added 30th March 2018):

* New Hair and Beard mechanics.
* Customize your style in bathhouses and gain extra charisma with freshly cut hair.
* Unarmed mercy kill added for a more "subtile" way to solve quests.
* Real Easter eggs added. The hunt for the golden egg can begin!
* Traditional Czech Easter-themed weapon to be found, called "Pomlázka".
* Resurrection day is upon us! Some NPCs that have died due to the physics glitches have risen from their graves.
* Fixed problems with the "Mightier than the Sword" quest related to the scribe.
* Rattay archery competition works on advanced difficulty.
* Fixed save issue for the "House of God" quest.
* Another 200 major bugs fixed
high rated
Changelog for Update 1.4.2 (added 10 April 2018):

Fixed issues:

* A major bug that crashed the game at various places has been fixed.
* Quests notably affected by this bug include Sport of kings, Pestilence, Questions and Answers.
* Fixed issue with missing Erik in the quest The Die is Cast.
* Other minor bugfixes.

Known issues:

* [Rare] You can lock on a non-existing opponent.
* [Rare] Attacking stops working.
* [Rare] Random character spins while blocking.
* Player with an equipped bow cannot be dismounted.
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T_a_J: * Player with an equipped bow cannot be dismounted.
Ah I think I was a victim of this one several times over the last few nights.

I was trying to fight a group of Cumens, and having good luck using my bow while mounted. HOWEVER every time, I'd suddenly be hit and "stuck" in place. Game wasn't locked, but the horse couldn't move anymore, I didn't take damage, I couldn't hit the enemies (nor could they hit me) and I couldn't dismount. A bit annoying, had to quit out of the game several times.

Eventually I just used the bow and sprinted instead of trying to do it while mounted.

Is the ~350 MB patch this one? I'm downloading it now - it's labelled 1.4.1 - I'm hoping that means it will upgrade my 1.4.1 to 1.4.2 . Really don't want to download the whole game again.
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Ixamyakxim: Is the ~350 MB patch this one? I'm downloading it now - it's labelled 1.4.1 - I'm hoping that means it will upgrade my 1.4.1 to 1.4.2 .
No, this was the patch 1.4.0 to 1.4.1. The patch 1.4.1 to 1.4.2 is available since few hours.
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Ixamyakxim: Is the ~350 MB patch this one? I'm downloading it now - it's labelled 1.4.1 - I'm hoping that means it will upgrade my 1.4.1 to 1.4.2 .
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gforce4711: No, this was the patch 1.4.0 to 1.4.1. The patch 1.4.1 to 1.4.2 is available since few hours.
Yup see it now! Thanks!
Okay another silly question. I *just now* got around to DLing the new patch (game crashed during a quest about 30 - 45 minutes after my last save - saw the patch fixed the crash - doh!).

Do I need to redownload the latest HD texture / sound packs as well? It looks like they were all changed / titled 1.4.3 (as opposed to the "old" ones I downloaded). Please tell me I'm good with my existing ones.
high rated
Changelog for Update 1.4.3 (added 26 April 2018):

Fixed issues:

* Cutscene after completion of "Questions and Answers" quest now triggers properly.
* Game no longer crashes after interrogating the captive in "Questions and Answers"
* Rattay armorer should no longer get stuck in infinite sleep behaviour.
* Player with an equipped bow can now be dehorsed by enemies.
* Player can no longer lock on a non-existing opponent.
* Fixed instant game over bug in Baptism of Fire quest.
* Crashes after timeskip/fast travel should no longer occur.
* Game no longer crashes after "The Sport of Kings" quest.
* Crash after walking into Straw's house during the "Pestilence" quest is fixed.
* Crash after finishing the "Pestilence" quest is fixed.
* Very rare crash after loading a game is fixed.

Known issues:

* [Extremely rare] Attacking stops working. Can be fixed by saving and restarting the game.
high rated
Changelog for Update 1.7.1-1 (added 24 October 2018):

Amorous Adventures Fixes
* A big part of the second DLC - "No Rest for the Wicked" quest is now available from the Charlatan. The quest is available even with completed Amorous Adventures DLC so there is no need to reload to the previous state.
* Infinite fader during dialogue with Hans Capon after failing Next to Godliness fixed.
* No Rest for the Wicked quest now properly reacts to the player killing the guys he was supposed to scare.
* Player now correctly receives Musk of Infinite Allure on completion of No Rest for the Wicked.
* It is now possible to finish active Game of Throws quest even when the player initiates Vranik battle.
* Rare crash when arriving at gamblers' den fixed.
* Game of Throws journal text bug fixed.
* It is no longer possible to break Honeyed Words quest by closing the door in front of Hans Capon a moment before he forces the dialogue on the player.
* Infinite fader after rapid skipping of Capon's dialogues fixed.
* Player will no longer be harassed for not having a lit torch during the encounter with the butcher and his men in Honeyed Words quest.

Tournament Fixes
* During Epilogue, the first Tournament now starts automatically one hour after the player skips time far enough from Rattay (eg Neuhof). It is no longer necessary to start the accompanying quest of Samopesh blacksmith.
* The second and any other Tournament now always periodically occurs every 7 days even when the player is close by. It is now possible to wait right next to the Herald.
* Guards will no longer attempt to frisk you during an active tournament, which caused the Tournament to fail.
* Tournament will no longer delete some items of players who have huge amounts of items in their inventory.
* Possible infinite fader during later Tournament stages fixed.

Other Fixes
* It is now possible to start Miracles While You Wait even if you refuse Charlatan multiple times.
* It is now much easier to hit the topping out during Miracles While You Wait quest.
* Fixed bug in Miracles While You Wait that sometimes broke the ending if the player completed the whole quest without saving or loading.
* Rare crash during escape from Skalitz fixed.
* Absurdly bright screen caused by persisting effect of Nighthawk potion during daylight has been fixed. Any remaining issues can be solved by drinking another Nighthawk potion and waiting for a few hours.
I have a problem that made the game unplayable. After 1.7.1 update my mouse is disabled during the game. It's normally working in the menu, but during gameplay I can't move my character with mouse and even with touchpad. The problem exists only in this game and after yesterday update. What's goin' on?
Changelog for Hotfix 1.7.2 (21 November 2018)

* Many crashes occurring during time skip or jail time fixed
* Crash in The House of God quest fixed


Changelog for Hotfix 1.8.1.247dg (05 February 2019)

New features
* New better overlays which explain content and technical specification for launching content of each DLC
* Added new item in menu concerning all DLCs and their overlays
* Added lamps and other lights in taverns make it easier to see dice at night in dice minigame
* If player is overloaded and can’t mount a horse, a notice to that effect is displayed
* In some inns, player can find a caste of gamblers, who have special dice and more money to lose
* Notification about reputation (gained or lost) is now displayed in top left corner of screen with regard to influence of quest or dialogue situations
* Added bell toll sound in Pribyslavitz
* Fixed an issue that caused Hans Capon to get stuck after The Prey quest.

Quest bugs fixed
* Fixed issue of missing pitcher sometimes making it impossible to complete Next to Godliness quest
* Fixed missing instruction during Bernard’s master-strike training
* Fixed dialogue with Margaret in Hare Hunt now allows completing objective
* Fixed issue that sometimes caused master-strike training to end instantly
* Chest in Rattay in The Queen od Sheba’s Sword quest can now be opened
* Fixed quest markers in Fight Club in Skalitz
* Fixed issue of Captain Bernard and Hans Capon sometimes getting stuck on horses during quest Robber Baron
* Fixed rare issue that made escape from Vranik impossible
* Fixed rare issue that cutscene didn’t launch after killing Runt, preventing further progress in quest
* Marker added in Epilogue quest to help player find Hans Capon
* Hans Capon no longer returns to Rattay after arriving at his camp in Epilogue
* Fixed missing UI prompts in dialogue with Circator John
* Fixed wrong weather during battle in quest Cold Steel, Hot Blood
* Fixed issue of inability to finish At your Service, My Lady quest due to crime in archery competition
* Fixed issue of inability to complete Playing with the Devil quest after beating woodcutter unconscious
* Fixed dialogue after cutscene with villagers in Miracles While You Wait quest now starts when player is outside
* Fixed redundant marker without description during A Rainy Day quest

Other bugs fixed
* Fixed issues which sometimes caused game crash after load
* Animation of woman getting up from seated position is improved
* Innkeepers now more often throw player out of a bed he hasn’t paid for
* Fast travel is accessible even with bow armed
* Fixed some issues with clipping hoods in clothing system
* Fixed issue that sometimes prevented player from entering dice game
* Bushes now have proper sounds when collided with
* Fixed master-strike issue that prevented player from completing training with Bernard
* Fixed issue that caused player to be unable to dismount horse after riding on auto-guide
* Fixed issue of occasional slow loading of game during Tournament
* NPCs no longer collide with outhouses when using them
* Street traders now properly call out and gesticulate
* Fixed some issues of guards attacking player due to crime even after paying a fine
* Fixed flickering torch during sprint or horse riding
* Fixed issue that sometimes allowed player to use free attacks even when locked to an opponent
* Fixed issue of price pointer moving out of screen during haggling
* Horse reins no longer glitching when horses are grazing
* Fixed stuttering vegetation animations
* Fixed issue of item unequipped for repair showing as equipped in player stats – a cosmetic issue in UI that did not affect in-game stats

From the Ashes DLC
* Sir Divish no longer undressed in final cutscene if player invited him to Pribyslavitz while he slept
* All NPCs in Pribyslavitz now have a place to sleep
* Fixed behaviour of Innkeeper causing unnatural movement
* issue of upgraded blacksmith unable to repair heavily damaged weapons or armour
* Musk of Infinite Allure no longer persists in player inventory after handing over to Capon
* Fixed issue of bonuses for Fritz and Matthew persisting in ledger in Pribyslavitz after killing them

The Amorous Adventures DLC
* Fixed issue that triggered an infinite fader after picking up Sir Hans Capon at castle
* Fixed issue of missing facial animation due to distance in the balcony scene.
* When player learns how to read after being sent by Hans Capon, a new objective is added afterwards to direct him back to Capon
* After player has successfully fled from Sir Anselm, he now stops pursuing the player and it is possible to interact with him during quest
* Fixed issue of player facing away from opponent at start of duel after dice game
* It is no longer possible to call your horse inside secret tunnel and get stuck when mounting it
* Guards can now properly navigate to secret tunnel when they have heard Henry
* Fixed issue of player facing in a different direction after cutscene upon entering camp
* Fixed issue in journal of objective to bury Lev’s remains still being active after selling bones to Charlatan
* After completing quest, trespass area near the revenant’s grave now disappears
* Fixed persisting second objective after learning wild animal calls
* Fixed issue of pressing Esc not cancelling colouring water with fake blood
* Trigger area for burying Lev’s remains is extended
* Redundant objective to talk to Charlatan is removed
* Fixed issue of objective "Go and see the Charlatan in the morning” duplicated in journal
* After failing quest it is no longer possible to ask Charlatan “How is the haunting going?”
* After successfully completing rotten food objective, butcher shop is now closed
* If player was jailed for killing brave guys, Charlatan is still angry that he did it
* Fixed issue of Charlatan's recipe fable appearing too soon in quest log
* Fixed quest logic so that if brave guys flee from combat to the village, they report the player’s crime and the quest is failed
* Fixed issue making it impossible to continue after player kills brave guys
* Fixed issue of persisting “Provoke Fearless Felix” objective after player has killed brave guys

Tournament DLC
* Fixed infinite fader that sometimes occurred before third opponent in Tournament
* Tournament will no longer fail because of low reputation with NPCs or guards who remember player’s old crimes
* Redefined dialogue with Tourney Master in Rattay, so the player is better informed about Tournament availability
* Fixed rare issue of player being teleported from arena during tournament
* Fixed issue of Tournament not starting after accepting quest from Sir Hans or Blacksmith
* Combatants no longer running from arena and teleporting back when practicing
* During combat, chickens no longer walk around in arena
* Pruda no longer comes to tournament undressed
* Fixed issue of missing visual effect of lowered visor with new tournament helmets
* Added new autosave after player wins combat with Black Peter in arena
* Fixed issue that during Black Peter’s ambush he hasn’t a poisoned sword
* Fixed issue of tourney master missing calling animations


Changelog for Update 1.8.2 (19 February 2019)

* Some enemies that were too hesitant to attack the player are now much more eager to fight. Including Runt!
* Several crash-causing bugs fixed. Including the most serious one that always happened sometime after finishing The House of God quest and wasn't preventable by loading.
* Items from previous saves are no longer placed in player's inventory upon creating a new game.
* Soldiers in The House of God quest no longer keep beating Zmola forever.
Post edited March 02, 2019 by ikrananka