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high rated
Update: Version 1.2.23 (15.05.2020)

- Crash Fix: Game would crash if you beat the game w/o any living pilots in your mechs
- Linux Fix: Hardware cursor was causing crashes for some users
- Linux Fix: Audio driver selection improved
- Stats Fix: "Most Destructive" was no longer tracking properly
- Fixed: Laser Snow Bots would inappropriately cancel their attacks
- Various minor graphical glitches fixed
- ACID will no longer apply to shielded units
- On-Screen keyboard bug fixes (for Gamepad play)
- Various minor UI fixes to fit localization
- Reputation value correctly resets when you leave an island
high rated
1.2.4 update (28 May 2020)

- Fixed bug where repairing a shielded mech would create A.C.I.D. on the tile.
- Fixed Laser-Bot tooltip
The new Into the Breach: Advanced Edition content update was rolled out July 19th 2022 - version 1.2.71 (Windows, 433 MB), and version 1.2.71c (Mac 433 MB and Linux 427 MB)

Here's the changelog copy pasted from the Steam store listing:

"The following is the primary change list, but there’s a lot of small bug-fixes and tweaks here and there.

Major Additions

* 5 New squads & 15 new squad achievements!
* 7 new Vek, 3 new Psions, & 10 new boss battles!
* 12 new missions & 3 new bonus mission goals!
* 4 New pilots & 10 new random pilot abilities!
* 39 New weapons & equipment!
* 2 new music tracks from composer Ben Prunty!
* Even more challenging difficulty mode, Unfair Mode!
* 7 New Languages! (Arabic, Thai, Swedish, Korean, Traditional Chinese, Turkish, and Latin American Spanish)

Other Changes

* Optional Content Toggles - All of the new content (enemies, pilot skills, etc) other than balance changes are possible to turn off if you would like the base-game content experience.
* Weapon reactor usage reduced - We wanted to encourage players to immediately try out equipment they find, so we reduced the reactor power to equip most gear.
* Store Changes - Since you can now instantly equip most weapons without needing an additional reactor core, the reputation cost to purchase weapons has increased by 1 and the store options are limited in the first 2 islands.
* New weapon mechanic: KO effects - Certain weapons will trigger an additional effect if the primary target is killed by the attack.
* New tile mechanic: Cracking - Certain weapons will cause the ground to crack. If the tile is damaged again, it will shatter, destroying the tile and anything standing on it!
* New status effect: Boost - This will increase the next attack’s damage by 1. Highly effective for AoE attacks!
* Unlocking Squads with Coins Change - The cost of unlocking squads with coins has been reduced to account for the extra squads.

Unfair Mode Tips
This mode is for veterans looking for even more of a challenge but it might require different strategies than you're used to.

* There will be many more situations where damage is inevitable so it’ll be more important to take losses strategically - depending on the situation, it might be better to lose grid power, sacrifice a pilot, or fail a mission objective.
* Grid power gains are doubled which means it’s much easier to pull back from the brink of defeat. Don’t give up after a few setbacks.
* There is a limit to how many Vek can spawn so sometimes it’s more advantageous to leave some weak Vek alive rather than wiping them out early."
Post edited July 23, 2022 by valkord
Changelog for Into the Breach: Advanced Edition patch (version 1.2.75) rolled out on July 21st 2022:

-Critical bug fixed: There was a chance the final mission would soft-lock during the environment step.
-Critical bug fixed: MacOS launch bug fixed
-Fixed: Touch devices cannot unlock the Frozen Titans
-Crash fix for the Cataclysm drill weapon
-Crash fix for the statistics screen
-Cataclysm Squad achievements now correctly award coins

-Fixed: AE bosses would appear even if "New Enemies" was disabled
-Fire / Sand tile animations when being target have been restored
-Enemies will no longer target Walking Bombs after they have died
-Colorblind mode fixed for threat stripes
-The Satellite Tiles can no longer "crack"
-Mech Colors will correctly unlock
-Fixed bug that would reset some Pilot Skills when traveling to a new timeline
-Fixed achievement exploitation for Heat Sinkers
-Mafan can no longer attain Technician or Masochist skills
-Fixed: Heat sinkers in lava would continually trigger the fire SFX
-Maximum Firepower and On the Backburner Achievements fixed
-Disposal Unit will now ignore the Smoke Effect
-Dung Beetles will no longer arrive on the Mines Mission
-Mosquito Boss now correctly flies (sorry!)
-Friendly Cannon tooltip fixed
-Hydraulic Lifter Mod Tooltip corrected
-Other minor tooltip fixes
-Minor text fixes
-Minor rendering fixes
Changelog for Into the Breach: Advanced Edition patch (version 1.2.76) rolled out on July 29th 2022:

-Fixed: Control Mech targetable spaces would be inaccurate after an "Undo Move"
-Vek Eggs objective will no longer be added to Conveyor Belt missions
-Core Game Alpha Vek will correctly spawn now (sorry!)
-Completing the game on Unfair will correctly unlock the "Hard Victory" achievement
-Achievement Screen will now display the correctly unlocked squads on Mobile
-"On the Backburner" Achievement fixed
-Fixed: Cataclysm Squad victories will correctly count towards achievements
-Corpses correctly teleport now
-Reduced odds of some unfortunate enemy combinations (Plasmodia + Other "spawners")
-Teleport Pads can not longer be "cracked"
-No Survivor achievement exploits fixed
-Miner Inconvenience will correctly catch more cases of mountain destruction
-Fixed: Burrowers would sometimes not burrow, and fire would not clear immediately upon burrowing
-Enrage Shot's targeting UI improved + can no longer make rocks, etc. to attack
-Armored Train hitting Mechs will appropriately remove the corpse in all situations
-Vek Mites will count as removed if the Mech falls into a chasm
-Fixed cases where Conservative would not correctly give the player additional weapon uses
-Fixed some UI damage prediction inaccuracies
-Fixed another repeated SFX bug on lava
-Webbed un-moving objects (like Renfield Bombs) can no longer be moved with Control Shot
-Earth Mover will no longer destroy buildings on new maps
-Text problems fixed
-Tooltip inaccuracies fixed
-Minor rendering bugs fixed
Post edited August 01, 2022 by valkord
Changelog for Into the Breach: Advanced Edition patch (version 1.2.82) rolled out on September 6th 2022. Full patch notes as follows:

Mobile Specific:

-Can now play music / podcasts in the background of the game
-Multiple crash fixes
-Netflix Update should fix the offline mode problem
-Cloud Save support on Netflix between mobile devices

Universal:

-New music from Ben Prunty! Two new tracks!
-Improved save file backup system to prevent data loss
-Fixed: Bonus Objectives were being improperly blocked for some missions, resulting in bad combinations
-Enemies that are supposed to not overlap should no longer spawn together (Blobbers + Spiders, etc.)
-Fixed some prediction UI and consistency to weapon effects in corner cases
-Miner Inconvenience will no longer count mountain destruction twice
-Spiderlings are now "Minor" enemies -- they will not receive Psion bonuses and do not count towards objectives 'kills'
-Vek Hormones will now stack with Enrage Shot, contributing its bonus damage when Enraging an enemy
-Can no longer Enrage frozen enemies
-Closer / Opener / Conservative will correctly apply their bonuses as soon as the pilot levels up
-Fixed: Could not select Invulnerable pilots if they died the same battle as starting a new Timeline
-Fixed: Conservative Pilots would sometimes continue giving their ability post-death
-Void Shocker will not count hitting a rock as hitting a unit
-Fixed: On "Fast" Combat Speed, enemies could push corpses from previous turns into things
-Spider Psion eggs will not longer fall on Time Pods
-Adrenaline Pilot Skill will now correctly count multi-kill turns
-Fixed some maps that could create trapped units
-Fixed some problems with touch UI tooltips
-Void Shocker will not longer effect Bot enemies
-Can now Enrage and Control the VIP Trucks and Mine-Bots
-Fixed some issues with notifications for Pilot Death / Pilot Level Up
-Repair Platforms now repair 10 damage (fully repairing any Mech) instead of 4
-"Feed the Flames" achievemnet will no longer count enemy or environment attacks
-Spider Boss will no longer spawn outside of its mission (only works on its mission)
-Technician Perk will correctly count towards the "Stay With Me" achievement
-Secret Squad Pilots will no longer receive the "Invulnerable" or the "Popular Hero" skills
-More tooltip, minor rendering, and text issues fixed
Changelog for Into the Breach: Advanced Edition hot-fix patch (version 1.2.83) rolled out on September 12th 2022. Hot fix patch notes as follows:

Super small patch today, only three changes for bugs that were caused by last week's update.

-Enrage Shot will once again work now
-A relatively rare soft-lock has been solved
-Some animation issues fixed where enemies would fall into pits/water prematurely when pushed
Standalone installer updated:
[Windows, Linux] 1.2.88 ⇒ 1.2.93
[Mac] 1.2.88b ⇒ 1.2.93

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