Posted September 24, 2012

Why ? Because for both games, there some high flaws in gameplay and balance. Yet, the story is so attracting that you don't really bother.
On the contrary, if Arcanum was painful for you, you should play another game.
First things first, melee doesnt work. Yes thats right, any of you that like to go into a real time game and bash at things, be warned-you cant. The reason why is that unlike in Arcanum where fatigue was much less vicious, inquisitor makes combat for melee impossible as you run out of fatigue when fighting 2 bats in the beginning. The people that made this game did a terrible as well with the dialogue. While they give you a hefty amount of dialogue, most of it didnt make sense to a person reading it in english.
Word to the wise-dont get this game, its probably the biggest letdown from a person who really was exited when first hearing about the game. I followed this game for a good amount of time and what a waste.

Unitl act 2 i thought the game's flaws could be forgiven. But now in the ancient tomb i suddenly can not stand the game anymore. In the ancient tomb i get attacked by groups of ghosts that kill my entire party in seconds. Without any chance to heal, win or pass the area.
Gameplay is just atrocious, encounter balance is totally screwed. If you like combat based around drinking 100 heal and manapotions, not winnable encounters, reading through pages and pages of redundant texts that gets repeated by every npc, than play this atrocity. Ah and the game keeps crashing after some time.
The combat is just boring and time consuming. To get to little good parts of the story like the questioning of people you have to slog through dozends of hours of boring imbalanced shit. So it is totally not worth it. And for what it delivers the game is heavily overprized.
Have a nice day
Edit i am a little enraged by the sudden spike in difficulty
Post edited September 24, 2012 by theonlyone