Posted January 28, 2017
Hi,
So IG 2 is my top 1 best game of all time because of the huge amount of features, dynamic quests, spying rpg, lots of cutscenes and how weird and awesome gameplay the A.I. can generate and all of this in 1999.
The strategy game that has come the closest to it in terms of features and gameplay was perhaps Shogun 2 in terms of gameplay yeah still did not surpassed it.
But what I want to know is what happen to IG 3 development, for those that don't know Nexus the Jupiter Incident was the salvaged space combat game from Imperium Galactica 3, I follow the development the closest I could of IG 3 but I was young and there seemed to be very few information around. I recall in a magazine it said it was cancel because it was deemed that people had lost interest on the franchise?
http://www.gamershell.com/news_2900.html
( Imperium Galactica 3 Demo was Nexus Jupiter Incident mission)
I really don't believe in this answer there were certain interest from the players, in 2002 Digital Reality seems to also salvage part of their development with Haegemonia, it's visually very similar to imperium galactica but it's so shallow and not a 4x, playing the game you can feel some disjoint like it was meant to be something else.
Then you have to consider Nexus Jupiter Incident came on 2004...
I also think IG 2 did well but not extraordinarily in terms of sales having 3D Graphics in 1999 with a ton of cutscenes that had to be render, soundtrack, animations, 3d Models, lighting effects and particles.. then ship 4 CDs..
I would be surprised if this wasn't an expensive game to make, might be a reason to sell the IP,
The time it took from Imperium Galactica to IG 2 was two years, the same happen with Haegemonia(1999-2002).
The original publisher of IG was GT Interactive in 1999 they had 90 Million in looses that year this might had been the reason to maybe sell the Imperium Galactica IP?
[url=https://en.wikipedia.org/wiki/Atari,_Inc._(Atari,_SA_subsidiary]https://en.wikipedia.org/wiki/Atari,_Inc._(Atari,_SA_subsidiary[/url])
Fact is Imperium Galactica 3 was being developed by Mithis Entertainment(also Hungarian as Digital Reality) but the publisher was now CDV eventually this deal also broke together with IG IP, so they repurpose as a tactical strategy and released on 2004.
So this is what I think happen Digital Reality did start making IG 3 as Haegemonia but the IP was given to CDV that choose Mithis to make it(maybe because they had a better looking prototype in 2002) , so Digital Reality release Haegemonia trying to re-purpose the IG 3 prototype to try to release a game in 2002 and that was Haegemonia.
Now I have no idea if this is what happen, does anyone know some inside info? This burning question of what really happen has been in my mind for years..
So IG 2 is my top 1 best game of all time because of the huge amount of features, dynamic quests, spying rpg, lots of cutscenes and how weird and awesome gameplay the A.I. can generate and all of this in 1999.
The strategy game that has come the closest to it in terms of features and gameplay was perhaps Shogun 2 in terms of gameplay yeah still did not surpassed it.
But what I want to know is what happen to IG 3 development, for those that don't know Nexus the Jupiter Incident was the salvaged space combat game from Imperium Galactica 3, I follow the development the closest I could of IG 3 but I was young and there seemed to be very few information around. I recall in a magazine it said it was cancel because it was deemed that people had lost interest on the franchise?
http://www.gamershell.com/news_2900.html
( Imperium Galactica 3 Demo was Nexus Jupiter Incident mission)
I really don't believe in this answer there were certain interest from the players, in 2002 Digital Reality seems to also salvage part of their development with Haegemonia, it's visually very similar to imperium galactica but it's so shallow and not a 4x, playing the game you can feel some disjoint like it was meant to be something else.
Then you have to consider Nexus Jupiter Incident came on 2004...
I also think IG 2 did well but not extraordinarily in terms of sales having 3D Graphics in 1999 with a ton of cutscenes that had to be render, soundtrack, animations, 3d Models, lighting effects and particles.. then ship 4 CDs..
I would be surprised if this wasn't an expensive game to make, might be a reason to sell the IP,
The time it took from Imperium Galactica to IG 2 was two years, the same happen with Haegemonia(1999-2002).
The original publisher of IG was GT Interactive in 1999 they had 90 Million in looses that year this might had been the reason to maybe sell the Imperium Galactica IP?
[url=https://en.wikipedia.org/wiki/Atari,_Inc._(Atari,_SA_subsidiary]https://en.wikipedia.org/wiki/Atari,_Inc._(Atari,_SA_subsidiary[/url])
Fact is Imperium Galactica 3 was being developed by Mithis Entertainment(also Hungarian as Digital Reality) but the publisher was now CDV eventually this deal also broke together with IG IP, so they repurpose as a tactical strategy and released on 2004.
So this is what I think happen Digital Reality did start making IG 3 as Haegemonia but the IP was given to CDV that choose Mithis to make it(maybe because they had a better looking prototype in 2002) , so Digital Reality release Haegemonia trying to re-purpose the IG 3 prototype to try to release a game in 2002 and that was Haegemonia.
Now I have no idea if this is what happen, does anyone know some inside info? This burning question of what really happen has been in my mind for years..
Post edited March 29, 2017 by deathmachinept