Posted October 12, 2011
TerriblePurpose
Kwisatz Haderach
Registered: Sep 2008
From Canada
Ravenlocke
New User
Registered: Aug 2011
From United States
Posted October 24, 2011
KingCrimson250
ayy lmao
Registered: Feb 2011
From Canada
Posted October 31, 2011
I'm going through with:
Human Bard
Half-Elf Ranger/Cleric
Elf Fighter (for that +1 bonus to longswords, plus 19 Dex for AC bonus)
Human Fighter (dual-class eventually, probably to Cleric)
Elf Conjurer
Gnome Illusionist/Thief
I played the crap out of Baldur's Gate Trilogy so my understanding is that weapons-based characters dominate the early game, while spellcasters dominate the late game. With that in mind I wanted two powerful melee fighters, two powerful spellcasters, and two who could fulfill either role.
Although frankly, I've always found that spellcasters can dominate early on (Colour Spray, Sleep, Web, etc make a lot of fights a lot easier) and fighters can dominate in the end game (just so long as you grab items and spells that'll up their saving throws) so really it's more well-rounded than it seems.
Human Bard
Half-Elf Ranger/Cleric
Elf Fighter (for that +1 bonus to longswords, plus 19 Dex for AC bonus)
Human Fighter (dual-class eventually, probably to Cleric)
Elf Conjurer
Gnome Illusionist/Thief
I played the crap out of Baldur's Gate Trilogy so my understanding is that weapons-based characters dominate the early game, while spellcasters dominate the late game. With that in mind I wanted two powerful melee fighters, two powerful spellcasters, and two who could fulfill either role.
Although frankly, I've always found that spellcasters can dominate early on (Colour Spray, Sleep, Web, etc make a lot of fights a lot easier) and fighters can dominate in the end game (just so long as you grab items and spells that'll up their saving throws) so really it's more well-rounded than it seems.
TerriblePurpose
Kwisatz Haderach
Registered: Sep 2008
From Canada
Posted October 31, 2011
Human Bard
Half-Elf Ranger/Cleric
Elf Fighter (for that +1 bonus to longswords, plus 19 Dex for AC bonus)
Human Fighter (dual-class eventually, probably to Cleric)
Elf Conjurer
Gnome Illusionist/Thief
I would actually go with a Dwarf Fighter, if pure FTR is the way you're leaning. Sure, they can only have 17 DEX at the start (so effectively a -1 AC penalty), but the extra HPs from 19 CON makes up for it.
Elves cannot be Conjurers. The only specialty mages they can be are Enchanters and Diviners.
I'd also recommend considering a Druid. They get some very nice kick-ass spells that are well worth taking the class for, and that's ignoring the advantages of some of the shapeshifted forms, and the eventual immunity to poison and fatigue.
KingCrimson250
ayy lmao
Registered: Feb 2011
From Canada
Posted November 01, 2011
Human Bard
Half-Elf Ranger/Cleric
Elf Fighter (for that +1 bonus to longswords, plus 19 Dex for AC bonus)
Human Fighter (dual-class eventually, probably to Cleric)
Elf Conjurer
Gnome Illusionist/Thief
I would actually go with a Dwarf Fighter, if pure FTR is the way you're leaning. Sure, they can only have 17 DEX at the start (so effectively a -1 AC penalty), but the extra HPs from 19 CON makes up for it.
Elves cannot be Conjurers. The only specialty mages they can be are Enchanters and Diviners.
I'd also recommend considering a Druid. They get some very nice kick-ass spells that are well worth taking the class for, and that's ignoring the advantages of some of the shapeshifted forms, and the eventual immunity to poison and fatigue.
Is 19 CON worth it? Right now my Elf fighter with 17 CON has hardly any less HP than my Human fighter with 18 CON.
I've heard Druids are fantastic in IWD but haven't had any experience with them. Pure class druids were rubbish in BG so I stuck with what I knew and avoided them. What spells do they get? I'm assuming something better than Goodberry? LOL
TerriblePurpose
Kwisatz Haderach
Registered: Sep 2008
From Canada
KingCrimson250
ayy lmao
Registered: Feb 2011
From Canada
Posted November 01, 2011