Posted April 14, 2025
0.9.0.6 (April 17, 2025)
New Features
• Added a new eldritch horror enemy, the 'XRG', to Biodeck level
• Added support for 3840x2160 resolution
• Added bindable controller support
• Added deeper lore, datapads and terminals to the first 3 levels
• Players can now save logs from terminals to their data-pad, useful for saving password and pertinent information
• Datalogs can now be looted from corpses
• Added Kicking melee attack (default keybind is 'F'), the player can kick while performing other attacks and using weapons. The player can also kick the Surgeons' to force them to open their helmets.
• The Player can now look down, and see their legs at all times.
• Weapons now have a durability stat that decreases with combat usage
• Two new items: REPKIT, MTI Cruncher
• Weapons can now be repaired with the REPKIT, using materials the player's has stripped from excess items, using the MTI Cruncher
• Added seven achievements:
- Fullauto: Fire 1,000 rounds total.
- Precision I: Get 25 headshots.
- Precision II: Get 100 headshots.
- Unyielding: Finish the early access game on Survival difficulty
- Clean Sweep: Eliminate every enemy in a level.
- Balboa: Eliminate 50 enemies bare-handed.
- Hardline: Complete a level without dying.
Improvements & Bug Fixes
• Improved performance and playability on Steam Deck
• Improved grenades
• Reworked most Enemy AI
• Fixed bugs some users were having with models / textures not loading / missing
• Discarded items now look more realistic as they fall, and also spin / float in zero gravity
• If the player gibs an enemy, that enemy's loot will now be thrown out into the world to be collected, instead of being vaporized.
• Improved performance on some machines, specifically machines with on board GPU AND a dedicated GPU
• Fixed crashes when loading a save on the Viscera Of Commodus level
• Fixed issues with GAMMA settings, the user can now properly darken their screen
• Fixed falling through the map in multiple instances
HYPERVIOLENT_EA_CONTENT2_8.8.1 (September 24, 2024) • Added a new eldritch horror enemy, the 'XRG', to Biodeck level
• Added support for 3840x2160 resolution
• Added bindable controller support
• Added deeper lore, datapads and terminals to the first 3 levels
• Players can now save logs from terminals to their data-pad, useful for saving password and pertinent information
• Datalogs can now be looted from corpses
• Added Kicking melee attack (default keybind is 'F'), the player can kick while performing other attacks and using weapons. The player can also kick the Surgeons' to force them to open their helmets.
• The Player can now look down, and see their legs at all times.
• Weapons now have a durability stat that decreases with combat usage
• Two new items: REPKIT, MTI Cruncher
• Weapons can now be repaired with the REPKIT, using materials the player's has stripped from excess items, using the MTI Cruncher
• Added seven achievements:
- Fullauto: Fire 1,000 rounds total.
- Precision I: Get 25 headshots.
- Precision II: Get 100 headshots.
- Unyielding: Finish the early access game on Survival difficulty
- Clean Sweep: Eliminate every enemy in a level.
- Balboa: Eliminate 50 enemies bare-handed.
- Hardline: Complete a level without dying.
Improvements & Bug Fixes
• Improved performance and playability on Steam Deck
• Improved grenades
• Reworked most Enemy AI
• Fixed bugs some users were having with models / textures not loading / missing
• Discarded items now look more realistic as they fall, and also spin / float in zero gravity
• If the player gibs an enemy, that enemy's loot will now be thrown out into the world to be collected, instead of being vaporized.
• Improved performance on some machines, specifically machines with on board GPU AND a dedicated GPU
• Fixed crashes when loading a save on the Viscera Of Commodus level
• Fixed issues with GAMMA settings, the user can now properly darken their screen
• Fixed falling through the map in multiple instances
• Level 7 Viscera of Commodus
• True 6-degree of freedom ship flying mechanic and combat
• 1 new weapon Arc Rifle
• 3 new enemies Small-Drone, Medium-Drone, Legion-Drone
• 1 Boss enemy
• Fixed an issue where the game crashes when exiting to the menu
• Fixed multiple issues of save states not accurately saving progress
• Fixed an issue where the player could move through walls on the MedBay
• Fixed an issue where the player could move through the bullet proof glass around the Shield Generators
• Fixed an issue where the game crashed on reload
• Fixed an issue where weapons would not retain their ammo correctly on saving
• Fixed multiple 4k display issues
• Fixed in-game Terminals not displaying on 4k
• Improved framerate on Level: Engineering
• Fixed an issue where the player could headshot enemies through walls / bulletproof glass
• Fixed an issue where standing under a descending elevator would eject the player into outer space, this kills the player instantly instead.
HYPERVIOLENT_v0.8.72.0_EA (September 28, 2023) • True 6-degree of freedom ship flying mechanic and combat
• 1 new weapon Arc Rifle
• 3 new enemies Small-Drone, Medium-Drone, Legion-Drone
• 1 Boss enemy
• Fixed an issue where the game crashes when exiting to the menu
• Fixed multiple issues of save states not accurately saving progress
• Fixed an issue where the player could move through walls on the MedBay
• Fixed an issue where the player could move through the bullet proof glass around the Shield Generators
• Fixed an issue where the game crashed on reload
• Fixed an issue where weapons would not retain their ammo correctly on saving
• Fixed multiple 4k display issues
• Fixed in-game Terminals not displaying on 4k
• Improved framerate on Level: Engineering
• Fixed an issue where the player could headshot enemies through walls / bulletproof glass
• Fixed an issue where standing under a descending elevator would eject the player into outer space, this kills the player instantly instead.
New level - Engineering Deck
• Low Gravity mechanic
• 4 new weapons
• 3 new enemies
• 1 new boss
• Neural-Implant Possession Mechanic
• Ability to sprint
• Lootable inventories for all corpses
• Significant rebalancing
• Bug fixes
• Low Gravity mechanic
• 4 new weapons
• 3 new enemies
• 1 new boss
• Neural-Implant Possession Mechanic
• Ability to sprint
• Lootable inventories for all corpses
• Significant rebalancing
• Bug fixes
Post edited April 18, 2025 by Berzerk2k2