Posted January 02, 2016

gscotti
Science-smith.
Registered: May 2009
From Other

ArbitraryWater
Head Necromancer
Registered: May 2010
From United States
Posted January 02, 2016
I think you're being a little dismissive (unless that metaphor was meant as a joke). Heroes IV was a weird, experimental attempt at bringing the series in a new direction and Heroes III was always going to be a tough act to follow. I also imagine some of the resentment directed towards it, at least early on, had to do with Heroes IV launching a little buggy and unfinished (IIRC, it didn't come with online multiplayer out of the box). .

gscotti
Science-smith.
Registered: May 2009
From Other
Posted January 02, 2016


I guess what bothers me most about the whole thing is that even the biggest cretins in the HoMM community found a way conversation topic where they could be seen as "competent". All to the detriment of an excellent and quite original game.

PetrusOctavianus
Retro Gamer
Registered: Dec 2011
From Norway
Posted January 02, 2016
I haven't played HoMM IV, but even if it's not bad, just "different" from HoMM 3, isn't there still a real problem with the AI being very weak?

EvilLoynis
New User
Registered: Dec 2011
From Canada
Posted January 02, 2016

H4 would have been better received if it hadn't tried to continue the "Heroes of Might and Magic" series as it really was not the same series.
H2 to H3 was a very natural progression of the series and stayed "true". H5 was also a good continuation of the "series", however my major complaint with it was the damn camera angles and cheesy 3d graphics, would have been so much better without that. The thing H5 did really well was introducing the Heroes to actual combat. In H4 this was totally unbalanced.

gscotti
Science-smith.
Registered: May 2009
From Other
Posted January 03, 2016

It's still a case of groupthink, though maybe it's eased up a bit, especially after what Ubisoft has done to the series (Heroes VI and VII). It's as if Ubisoft is trying to inflict maximum pain on the HoMM community. In the face of thism some members may have gone back to have a second look at HoMM IV and realized that it's a perfectly enjoyable game with some nice improvements over the first three episodes.
One thing I noticed is that Heroes V, VI and VII still have the weekly creature growth - this was always a pet peeve of mine and was very happy to see that HoMM IV modernized the concept and actually made it logical with progressive, linear creature accrual.

PetrusOctavianus
Retro Gamer
Registered: Dec 2011
From Norway
Posted January 03, 2016


And "reasons"? As I said, I've not played IV, so I was asking.

gscotti
Science-smith.
Registered: May 2009
From Other
Posted January 03, 2016


And "reasons"? As I said, I've not played IV, so I was asking.
Post edited January 03, 2016 by gscotti

PetrusOctavianus
Retro Gamer
Registered: Dec 2011
From Norway
Posted January 03, 2016

And "reasons"? As I said, I've not played IV, so I was asking.

I asked if there was a problem with the AI being weak. How is that stating a fact?

jamotide
Jack Keane 2016!
Registered: Jul 2011
From Netherlands
Posted April 08, 2016
Oh man, I kinda like Heroes 4 a bit as well, nice graphics, nice music and still fun Heroes gameplay, but the AI was terrible, it as basically inactive.