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Hi guys, like in the title. I bought the game and i cant play it on comfortable resolution. Its unable for me to play 1024x768 on fullscreen, because of my monitore resolution, it cuts like 1/3 of the screen. 1280x768 is unavilabe. The best option for me would be 1024x768 in window. So here is my question, is there any option or software that let me do it?
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dziwecznik: Hi guys, like in the title. I bought the game and i cant play it on comfortable resolution. Its unable for me to play 1024x768 on fullscreen, because of my monitore resolution, it cuts like 1/3 of the screen. 1280x768 is unavilabe. The best option for me would be 1024x768 in window. So here is my question, is there any option or software that let me do it?
I think many people have had issues running the game in the higher resolutions (1280x768 resolution was the specific problem res from memory). It seems to be quite buggy and causes animation issues and slowdown.

I usually play 1024x768 full screen, but windowed mode would probably be the next best thing. I ffind it a bit irritating though as I like to scroll the screen by moving to the edge of the window, which is hard in windowed mode.

Other people might have some suggestions too.
I didnt posted, 1024x768 in window dont work. Game automaticly turns on to fullscreen.
The maximum supported Heroes IV resolution is 1280x1024. It can easily be stretched to full screen on any modern monitor. It is impossible to use any HD resolution in native mode without stretching or playing inside a window. There will be no HD-mod for Heroes IV.
Post edited August 18, 2015 by Tarnum
As you can see i cant pick this resolution.
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What is the maximum supported resolution of Your monitor? Some netbooks are definitely not support 1280x1024 resolution because it can display only 1280x768. In this case the game can be played in 800x600 inside a window or 1024x768 full screen.
Post edited August 18, 2015 by Tarnum
I have 27* monitor with 1366x768 resolution, full hd
please help help help !!!!!!!!

how to run heroes 4 on windows 7
can anyone help me with it please
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missdiablo: please help help help !!!!!!!!

how to run heroes 4 on windows 7
can anyone help me with it please
What exactly is the problem?
In general, when displaying application running in lower native resolutions, modern gfx cards with modern driveres "scale" the image. Scaling means that the image is stretched and interpolated to be displayable in higher resolution. Modern drivers offer 3 options how to present such image

1) No scaling - the image is left in the original resolution without stretching, and is displayed in a smaller "window" in the center of the screen, with borders being black. This has the advantage of the clarity of the image preserverd (it's 1:1, one original pixel equals one physical pixel on your display, so the image is crisp). The disadvantage is obviously smaller image.
2) Full screen scaling - The original image is stretched and interpolated, so that all the monitor is utilized. The advantage is largest possible image, the disadvantage is distortion of the image if the original aspect ratio was different, and blurred image.
3)Aspect ratio scaling - The image is streched, but the original aspect ratio is preserved, so that the image is not distorted (the proportions of objects are preserved), but the image will be slightly blurred because 1 original pixel is streched over multiple physical pixels of your display, and the image is interpolated. This is often a very good compromise. If the original aspect ratio was different, the image will have horizontal of vertical black bars at the edges.

So which option to chose? If the original size and aspect ratio are similar to your display native resolution, option 1 is often the best, because the image clarity offsets a slightly smaller image. If the original resolution is way smaller, 1 is no longer practical, so 3 becomes a better option. 2 is almost never the best option, unless the black bars really bother you.

If your native screen resolution is 1366x768, and the original resolution was 1024x768, then both 1) and 3) should produce the same result - a pixel-perfect image in the middle of the screen, with black bars on the left and right edge. It's preferable to stretching the image which will make text hard to read.