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Hi,

I am seeing some graphics problems within the endgame, in Heaven's Vault when running on my Aspire V laptop..
I checked the game requirements, it says that pixel/vertex shaders 5.0 required.
I thought this NVIDIA card would be compatible with that.

The output log of the game has this info:

Initialize engine version: 2017.4.30f1 (c6fa43736cae)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.0]
Renderer: NVIDIA GeForce 840M (ID=0x1341)
Vendor: NVIDIA
VRAM: 2020 MB
Driver: 22.21.13.8205
Begin MonoManager ReloadAssembly
- Completed reload, in 0.132 seconds
WARNING: Shader Unsupported: 'Hidden/HeavensVault-DepthNormalsTexture' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/HeavensVault-DepthNormalsTexture' - Pass '' has no vertex shader

So, this graphic card does not after all have the required vertex shader level?

Thanks, Mika
avatar
MikaKujala: Hi,

I am seeing some graphics problems within the endgame, in Heaven's Vault when running on my Aspire V laptop..
I checked the game requirements, it says that pixel/vertex shaders 5.0 required.
I thought this NVIDIA card would be compatible with that.

The output log of the game has this info:

Initialize engine version: 2017.4.30f1 (c6fa43736cae)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.0]
Renderer: NVIDIA GeForce 840M (ID=0x1341)
Vendor: NVIDIA
VRAM: 2020 MB
Driver: 22.21.13.8205
Begin MonoManager ReloadAssembly
- Completed reload, in 0.132 seconds
WARNING: Shader Unsupported: 'Hidden/HeavensVault-DepthNormalsTexture' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/HeavensVault-DepthNormalsTexture' - Pass '' has no vertex shader

So, this graphic card does not after all have the required vertex shader level?

Thanks, Mika
What graphics problems are you experiencing?