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Hi all,

We've uploaded a patch for Windows, a new DMG for Mac, and a new tarball for Linux that will update your Hand of Fate install to version 1.0.2. Please download the file relevant to your OS in order to get the latest and greatest version of the game :)

Changelog:


Updated input buffer window for all player actions.
Fixed midas appetite.
Updated player prone attacks to only require 2 hits before transition to finisher.
Added player transitions out of blocked reaction.
Added lizardman interrupt attack when counter attack lands.
Removed skeleton/lizardman blocking of counter attacks.
Fix text for asleep and Russian menu
Fixed lizardman king/queen descriptions (English only).
Stop incorrectly detecting lots of pads as ps3 ds3s
Fixed court card token icon on subsequent runs.
Fixed cards in the shop flipping when using the mouse to select them.
Fixed nav mesh in cave_level_01.
Fixed nav mesh bug during dealer battle.
Fixed 'ring of fulfilment' sometimes causing negative health.
Mess with the supported monitor aspects to see if we can support more. Maybe ultra widescreen.

Thanks and have a nice day :)
Wow! A definite improvement. This patch handles my biggest gripes about combat.
1) Killing prone enemies took forever
2) Enemies auto-blocking counter attacks

But... one of the fixes is a massive spoiler :)
avatar
tremere110: But... one of the fixes is a massive spoiler :)
As far as spoilers go, I think the Wasteland 2 changelog beats them all :D

This patch was small and fixed a few issues, I expect the next one will bring some balance changes. On the Steam forums I've read that a certain card combo can keep you supplied with food forever, they might need to tweak that.

This game really got into me, I love it.