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I was just wondering how high everyone has managed to get a character without any skill, attribute, devotion or class selection (completely clean).

I've managed to get a female character to level 10 and I'm thinking I'm going to have to start triple instancing (multi boxing) with two summoner builds to get any higher in any relatively speedy manner.
Luckily because I've got a clean character at level 10 I can just make copies rename them sum1, sum2 and allocate away >:D

I just got really sick and tired of my characters starting at level 0 and having to trudge through the boring act 1 stuff with horrendous +4 defense etc. items.... so uninspiring and tediously repetitive.
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MaceyNeil: I was just wondering how high everyone has managed to get a character without any skill, attribute, devotion or class selection (completely clean).

I've managed to get a female character to level 10 and I'm thinking I'm going to have to start triple instancing (multi boxing) with two summoner builds to get any higher in any relatively speedy manner.
Luckily because I've got a clean character at level 10 I can just make copies rename them sum1, sum2 and allocate away >:D

I just got really sick and tired of my characters starting at level 0 and having to trudge through the boring act 1 stuff with horrendous +4 defense etc. items.... so uninspiring and tediously repetitive.
When I monitored GD forum, I think highest clean was level 65.
Strategy:
use +phys +%phys items and materials to equip heavy armor, for damage use Mutagenic ichor skill.
At level 40 equip Perdition set.

Also, you can skip act 1 whatsoever. Get enough scraps and money to repair bridge and move on. You don't need to kill warden for this.
wow level 65 I'm only trying to get to level 24 where items start to become interesting and characters truly start taking shape; 65 is insane!
I'm having a real good time at the moment with a sword that does an about 170damage lightning nova atm; gonna go set up my multi-boxes :D