It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
Would really like the update that has been on Steam for quite a while now to appear on GOG. Can't start the game with my friend on Steam without it.
Its about time, crate - we have waited long enough (again). Get your act together, man.
Well, that's why I'll never again buy a game on one platform when my friends has it on another.
Did Crate just forget they have released their game here?
when will #3 come, WHERES THE UPDATE..... shouldnt let us play and have auto update on without any warning of a patch coming or that it would be delayed. Just cause you give us awesome deals doesnt mean we should have no update on progress even.. </3
To be honoust, I would have at the least expected a reply from a GoG employee. Had I known this was such an issue seemingly every patch I would have not spend my money here.
high rated
Changelog for Patch 1.1.1.2 Hotfix 3 / GOG-28654 (Windows) (added 09 April 2019):

Tech
- You can now toggle your preferred Mobility Skill behavior when using a Gamepad in the game options (lock on target or move max distance).
- Fixed an issue where items with % Elemental Resist or % Bleed Resist were not properly included in the filter when setting the Loot Filter to search for items with Resistances
- The background bitmap of the Challenge Area UI no longer prevents mouse input.
- Fixed a crash when using Drain Essence.
- Fixed an issue where Vire's Might could get stuck running in place indefinitely.
- Fixed Eye of Reckoning getting cancelled when affected with the trap debuff.
- Fixed a bug with Item Set Transmutation in multiplayer.
- Hardcore characters will once again be able to accept their deaths.

Shattered Realm
- Reduced the % Progress at which monsters are marked on the minimap to 80%, from 90%.
- You may now select from any checkpoints you've previously unlocked when using a Waystone (ex. a Celestial Waystone can be used to proceed to Shard 65, 70 or 75, rather than only taking you to the highest of those three options that you've unlocked)
- Fixed an issue where players would gain different amounts of XP in multiplayer when cashing out after using a Waystone.
- Fixed various instances where monsters could spawn out of bounds on Boss levels. If you encounter such issues in the future, please report the location to us as a bug report.

Crucible
- Smoothed out Monster Health scaling on Gladiator Difficulty at Waves 130+, scaling a bit higher than previously at Waves 150+
- Might of Amatok: replaced % Offensive Ability bonus with 75 Offensive Ability
- Vanguard Banner: removed % Crit damage bonus

Art
- Increased hitbox for Banners around Forgotten Gods final boss arena to improve transparency fading.

Game
- Added additional interactions with Kymon's Chosen that clarify where they stand during (and after) the Forgotten Gods conflict. Previously, players only interacted with some of them while working with only one of the three cults.
- Increased drop rate of Celestial Lotus from bosses that can drop it
- Monster debuffs that affect Health Regeneration no longer completely negate it.
- Fixed an issue with Sagon's dialogue in the Vanguard of the Three where a quest offer would be available repeatedly.
- Fixed several issues with mislabeled dungeon entrances, missing tags, mislabeled NPCs, etc.
- Corrected various grammatical/spelling errors that have been reported.
- Fixed an issue where Forgotten Gods sets could not be generated when Transmuting with the Random Set option at the Inventor.
- Clarified Reputation reward info for the three Witch God Cult Factions. The New Quests previously listed at Respected were actually made available to all players regardless of Faction state. The New Quest at Honored now correctly states that it is available if you allied yourself with that specific cult.

Itemization
- Increased the Max Distance for Disengage Rune Augment Skills
- Increased the Max Distance and Damage on Leap Rune Augment Skills
- Rune Augment - Disorder: increased Cooldown to 4.6s
- Rune Augment - Displacement: increased Cooldown to 4.2s
- Legendary - Ardor of Octavious Set: reduced Cooldown Modifier for Aegis of Menhir to -0.3s
- Legendary - Visor of Octavius: reduced Internal Trauma damage to 11 / 5s
- Legendary - Bysmiel's Trinkets Set: removed +1 Summon Burst and 30 Lightning damage Modifiers for Summon Familiar. The set continues to offer the means to have 2 Familiars summoned at once.
- Legendary - Chausses of Barbaros: removed % Armor bonus on the skill proc
- Legendary - Cyclone Mask: reduced Fire damage modifier for Wind Devil to 36 and Lightning damage modifier to 1-70
- Legendary - Mythical Chausses of Barbaros: removed % Armor bonus on the skill proc
- Legendary - Vanquisher's Armor: removed extraenous % Elemental damage bonus. The item was intended to be Fire/Aether and the Elemental was leftover from a previous iteration in Beta.

Class & Skills
- Chance of 100% Cooldown Reduction effects, ex. Ulzuin's Chosen, now have a visual indicator + sound effect that play over your character when they trigger.

Occultist
- Summon Familiar: adjusted base pet resists to be more in line with other pets. The Familiar was hogging some Grim Dawn Alpha values in the resists department. It's 2019, get with the word, bird.

Oathkeeper
- Summon Guardian of Empyrion: guardians are now less vocal about their ghostly situation
- Eye of Reckoning and Soulfire now have accurate DPS calculations.
- Haven: replaced flat Health with % Health
- Reprisal: reduced Chance of Cooldown Reset scaling at ultimate ranks to 25% by max ultimate rank
high rated
Changelog for Update 1.1.1.2 Hotfix 4 / GOG-28836 (Windows) (added 16 April 2019):

- Added an option to launch the 32-bit version of Grim Dawn from GOG Galaxy on 64-bit operating systems. This option is available if you click MORE > Other > Grim Dawn 32-bit
high rated
Changelog for Update 1.1.2.0 (added 07 May 2019) linked to here.


Changelog for Update 1.1.2.1 Hotfix 1 (added 09 May 2019):

Tech
- fixed bug where skill assignment and devotion search would not work properly with gamepads

Game
- The Avatar of Korvaak encounter no longer soft-enrages on Ultimate difficulty.
- Fixed an issue with several new skill FX missing textures when playing without Ashes of Malmouth or Forgotten Gods installed.


Changelog for Update 1.1.2.1 Hotfix 2 (added 09 May 2019):

Tech
- Free cursor movement using the left stick in gamepad mode is back by popular demand.
- Dpad UI snapping now properly repeats movement when buttons are held.
- Dpad UI snapping is now also available via the DPad on Steam Controllers.
- Fixed an issue where selecting conversation options had become more cumbersome.
- Fixed an issue where Blacksmith bonuses could not be viewed using a gamepad.
- Fixed a bug where it was possibly to visually equip a 2 handed weapon in the offhand when using a gamepad.
- Fixed a bug where cancelling channeled skills could increase attack speed.
- Fixed a bug causing gamepad target lock to not work.

Game
- Hyram (in Steelcap District) now always sells Empowered Relic Blueprints rather than switching to Transcendant Blueprints past a certain level. This is in addition to Blueprints he normally sold.
- Fixed an issue where the Byscilla's Plan quest cannot be completed on Ultimate difficulty under certain circumstances.

Itemization
- Bloodrager's Frenzy: reduced Bleed damage on the skill proc to 32 / 3s
- Bloodrager's Cowl: removed flat Bleed damage and reduced the % Bleed damage to 50% on the skill proc
- Bloodrager's Endless Frenzy: reduced Bleed damage on the skill proc to 44 / 3s, added 90 / 3s Bleed damage modifier for Blade Arc
- Mythical Bloodrager's Cowl: removed flat Bleed damage and reduced the % Bleed damage to 75% on the skill proc
- Faceguard of Justice: passive skill removed. Comparable bonuses baked into the base item.
- Ludrigan's Pride: reduced % Weapon damage modifier for Chilling Rounds to 20% and reduced % Damage Modifier modifier for Panetti's Replicating Missile to 120%
- Ludrigan's Hat: reduced Electrocute damage modifier for Storm Totem to 60
- Mythical Essence of the Grim Dawn: added 4% Attack damage Converted to Health modifier for Albrecht's Aether Ray. Added -8% Energy Cost, 55 Chaos damage and 4% Attack damage Converted to Health modifiers for Flames of Ignaffar.
- Mythical Chestguard of Justice: added +2 to Temper
- Mythical Faceguard of Justice: passive skill removed. Comparable bonuses baked into the base item. Bonus to Temper moved to the Chestguard.
- Mythical Shoulderguards of Justice: passive skill removed. Comparable bonuses baked into the base item.
- Shoulderguards of Justice: passive skill removed. Comparable bonuses baked into the base item.
- The Cataclysm Set: increased cooldown on the skill proc to 2s

Class & Skills

Devotion
- Dryad: added 3% Run Speed, 30 Armor and 12% Slow Resist. Removed % Poison/Bleed Duration Reduction.
- Dryad's Blessing: added Armor bonus

Arcanist
- Supercharged: increased Electrocute damage scaling with rank
- Trozan's Sky Shard: increased damage scaling with rank

Shaman
- Maelstrom: reduced Lightning damage scaling with rank and increased Electrocute damage scaling with rank
- Storm Totem: reduced Lightning damage scaling with rank and increased Electrocute damage scaling with rank

Oathkeeper
- Eye of Reckoning: reduced damage at rank 26


Changelog for Update 1.1.2.3 Hotfix 3 (added 10 May 2019):

Tech
- Improved gamepad selection of items in devotion skills assignment.
- Fixed a bug where the cursor could obscure faction values when using snapped navigation on a gamepad.
- Fixed a bug with in Steam Controller mode where the skill assignment menu could not be navigated.
- Skill assignment wheel controls should now be consistent across Steam Controller and Gamepad modes.
- Fixed a bug where the cursor would jump when undoing skill points using a gamepad.
high rated
Changelog for Update 1.1.2.4 Hotfix 4 (added 16 May 2019):

Tech
- Multiplayer only UI windows (trade window, chat window, inspect window) should now function properly in gamepad/controller mode.
- Fixed a bug where the snapping cursor in gamepad/controller mode would be moved to incorrect positions in windowed mode.
- Fixed a bug with channeled skills where some actions were incorrectly prevented when channeling.
- Fixed a bug where some monsters would incorrectly have actions on death when they shouldn't.
- Fixed a bug where devotion shrine experience could be missed in multiplayer if a player was dead.
high rated
V1.1.2.5
[Game]

Updated various base-game enemies with higher fidelity models and textures in order to bring them up to our current standards. Enjoy the greatly updated assortment of Zombie foes!

(yup, that's all)
high rated
Updated to 1.1.2.5a.

No changelog as yet.
high rated
This is the most current patch notes 1.13.0
... ok 2 days later loyalist #2 cames ;)
patchnotes was faster
Post edited June 25, 2019 by magikyr
Changelog for Update 1.1.3.1 Hotfix 1 (added 03 July 2019):

Shattered Realm
- Fixed an issue with incorrect start/exit points for the Conclave boss levels.

Tech
- Fixed a crash which could occur when changing video options.
- Fixed a bug where the "soft particles" setting would not affect weather particles when turned off.
- Fixed a bug where grass would be incorrectly lit in some cases when shadows were turned off.
- Fixed a bug where monstering/character lights would sometimes be rendered inconsistently.

Game
Itemization
- Legendary - Fixed unusually high Physical Conversion on new Totally Normal items


Standalone installer updated: 04 July 2019.
Grim Dawn was updated to 1.1.4.1 Hotfix 1, but the changelog says it's 1.1.4.1a Hotfix 1.

So what's the correct version of the game?