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=== A2. NEW FEATURES ===

*Mods in team-based sessions

New feature: now mods can be created not only for the 'free for all' type of sessions but for the team-based sessions as well.

=== A3. NEW CONTENT ===

* New in-game items

* Governor frame 'Governor of Deputies'
* Governor frame 'Governor of Politicians'
* Token trail 'Locomotive trail'
* Token trail 'Spooky trail' | Autumn season

* Please keep in mind that the full Autumn set now includes 'Spooky trail' but if you already completed the set and got the reward, adding the new trail won't give you another reward.

=== C. CHANGES ===

* The price for crafting the chests is changed. Cost of a regular chest is now 20 charges (instead of 30) and the price of any seasonal chest is 50 charges (instead of 100).
* When the question appears if you want to return to your currently active session (after a disconnect or because you left it), you won't be able to take any other actions until you answer that question.
* The information about the number of player in the ranked queue now available not only in the multiplayer lobby but in the window with the queue time as well.
* During the visits in Astral or Inferno, the button for the Chaos Cards tab will be additionally highlighted for the visitor.
* Player reputation number now become visible only after that player get rated by other players at least several times.
* Reputation number is now shown as an integer number (this change doesn't affect the actual reputation and made only to improve the readability of the number).
* Summer main menu background now has some easter eggs ;)

=== D. FIXES ===

* Fixed an issue where the reputation survey would freeze the game after a session (mostly after the sessions for 5-6 players but in some other cases as well).
* Fixed an issue where in some rare cases the reward for a complete seasonal wasn't given to a player.
* Fixed an issue where in some cases the Pauper's ability 'Smooth sailing' wouldn't protect him from getting Malice when he couldn't pay a bribe.
* Fixed an issue where the 'AFW (Absolutely Fair Win)' achievemnt could be achieved after a victory in a session with any number of players, not just in a session against 5 human players.
* Fixed an issue where the Astral Elevator effect would work an extra round after it's destruction.
* Fixed an issue where in a lobby for a custom session with a manual choice of a character players couldn't change their choice back to a "random character" after selecting a specific one.
* Fixed the flavor text for the Smart Screwdriver.

=== F. KNOWN ISSUES ===

All information about currently known issues (and not only the issues) now can be found on our public Trello board. The board is accessible here: https://trello.com/b/HjOStDAS and doesn't need a registration.

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ːcursecardː Studio news:
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Post edited July 13, 2017 by Qfasa