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If anyone uses this Merlin's Texture Pack please note, that at least on my machine, it blocks access to at least one important herb. There is a Dragonroot on a rock, in the area near where the magic golem is (gravel like surface before the rickety bridge that comes before you get to the pyramids).

I never could find it, and so I watched a youtube to see what was up since I was pretty sure there was supposed to be one there. And I found the exact rock where it was on the you tube. Went back into game, went to that exact rock, wasn't there. Saved and quit, then removed this texture pack and reloaded, and there it was, right where I was standing. I left it there and saved and quit again, this time putting the texture pack back into the data folder, started and reloaded, and there is no dragonroot there.

So it is 100% true that Merlin's texture pack blocks access to at least one important herb, at least on my machine (Nvidia graphics card, if that matters). So now I'm of course wondering what else it blocks.

I'm beginning to think the very idea of texture packs isn't a good idea if some of them are going to block access to in game things.

ADDED: Two screenshots. Capture 1 is vanilla, and you can see the Dragonroot is there to be picked up. Capture 2 is with Merlin's Texture pack, and... no dragonroot.

ADDED2: Found another example. In the cave with 2 shadowbeasts in it (by the creek on the way to the pyramids) there is a Life Energy III stone tablet. (Capture3 screenshot). But you can't "see" it, and you can't pick it up when using Merlin's Texture Pack (Capture4 screenshot). The funny thing is, you can "see" the "glowing effect" that stone tablets give off sort of through the rock that Merlin's texture pack added, but you can't pick it up, I tried several times.
Attachments:
capture1.jpg (66 Kb)
capture2.jpg (74 Kb)
capture3.jpg (66 Kb)
capture4.jpg (73 Kb)
Post edited November 12, 2023 by OldFatGuy