It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
In what way does NotR improved Gothic 2 controls?
And wow, it makes it harder? I just tried the original G2 demo, and it's freakin hard already.
avatar
Dezzy: In what way does NotR improved Gothic 2 controls?
And wow, it makes it harder? I just tried the original G2 demo, and it's freakin hard already.

I meant the control is better than Gothic 1...I should have clarified in my earlier post...
Nice to see G2:Gold coming up on GOG.
But just one question: Does G2 suffer the same missing inventory icon glitch on newer graphics cards like G1? They both use the same engine I believe.
avatar
nyarymowich: Does G2 suffer the same missing inventory icon glitch on newer graphics cards like G1?

Nope. I've never had a similar problem in Gothic 2.
I made a quick search in several forums.
I didn't find similar problems for G2, seems that the inventory bug is only in G1.
Post edited January 31, 2009 by der_baer_fm
Well, I am really looking forward to Gothic II for sure. :o)
Thanks for the replies. I definitely will pick up G2:Gold at some point then. That means I would have the whole series (except for Forsaken Gods but that doesn't count).
Quick question. Having finished the GOG provided Gothic a couple months ago, I was tempted to fire up Gothic II and play through again. I finished it a couple weeks ago and lo and behold it ends up on GOG with NotR! I REALLY want to play through NotR, but I don't know whether I can choose to play it seperately from G2, of if I'll have to play G2 all the way through again. I really don't feel like trudging through the entire G2 storyline again just to play the expansion.
Does anyone know how it works?
avatar
SRTie4k: Does anyone know how it works?

As I recall NoTR is just "integrated" into the game, so it's not like you can choose to play the expansion and then start in an entirely new spot, no. Basically you start a new game, and on your way to the first town you run into some new NPCs who will give you a heads up about the new stuff that is going on in the world. If i recall correctly, once you've completed the addon MQ, you can resume the original MQ from there. So it's kinda like a "new version" of G2 with lots of added stuff.
I'm not sure whether NoTR comes preinstalled with the GoG version or not. If not, I think NoTR just backups and moves all your old savegames upon install, so in a way you'll have to "start over".
Also, NoTR adds elements that make the original game significantly harder by boosting enemies and making helpful potions and plants scarcer. Taking on a human enemy is very challenging now, and especially early in the game most human enemies are capable of one-hit killing you. Note that it was done due to community pressure to actually make the game harder. Also most weapon statistics have been changed, and the cost to increase your skills rises dramatically at breakpoints. For example, to go from 30 to 60 strength will cost 60 skill points, and from 60 to 90 will cost 120 skill points. So forget about creating that powerful warlock-thief wielding a two-handed axe, now you really have to specialize to survive or the new monsters will have you for lunch pretty quickly.