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Hi. As subject suggests I'm in Chapter 6 and trying to get back into the Sleeper temple thru the gate in the Orc Village. There is supposedly a 2nd Orc teleport scroll for this purpose in the tunnel next to the closed gate but I cannot find it. Anyone know where it is.

And yes, I know there is a figurine on the pillar to open the gate, but no matter where I tried to telekinesis it from the 4 shaman with fireballs make pretty short work of the hero.

Thanks

Tom

EDIT: Of course, there is always the 3rd choice, which I might just have to do - Kill ALL the orcs in the village, then I can get the figurine with no problem. I really don't want to do it that way because it's a long, long process, tho I've done it before years ago during an earlier play through.
Post edited February 23, 2019 by Bigbird5291
This question / problem has been solved by Slimfatimage
The 4 shaman are programmed to react if they sense magic being used within their detect distance, inside the temple entrance and with the gate closed is is easy to get the figurine with the telekinesis spell.

Experiment - arm the spell and move PCHero backward to a distance where the figurine stops being highlighted, now take i step forward to highlight the figurine - at this distance the 4 shaman will not detect or be aware of any magic being used. Telekinesis can direct an object up - down - left - right.

You will find the 2nd teleport spell in a small side cave with hanging herbs and herbs in chests.

you can also crawl under the temple gate transformed as a meatbug.

Use the sect camp teleportation rune to escape from inside the temple entrance
Good luck.
avatar
Slimfat: The 4 shaman are programmed to react if they sense magic being used within their detect distance, inside the temple entrance and with the gate closed is is easy to get the figurine with the telekinesis spell.

Experiment - arm the spell and move PCHero backward to a distance where the figurine stops being highlighted, now take i step forward to highlight the figurine - at this distance the 4 shaman will not detect or be aware of any magic being used. Telekinesis can direct an object up - down - left - right.

You will find the 2nd teleport spell in a small side cave with hanging herbs and herbs in chests.

you can also crawl under the temple gate transformed as a meatbug.

Use the sect camp teleportation rune to escape from inside the temple entrance
Good luck.
Thanks for the information. I did find and use the teleportation spell the first time I went into the temple area, in the cell with the skeleton near the end, and once I got the "magical" sword and met the unkillable shaman, I teleported out to Xardus to get the formula to charge the sword from the ore pile.

My problem was getting back thru the gate for Chapter 6 and the end game.

I had tried repeatedly to get the figurine as you mentioned, but kept activating one orc shaman . Guess I just didn't quite hit the sweet spot to avoid detection.

I'll try looking for that side cave you mention for the 2nd teleportation spell, tho I did go thru the temple hugging the left wall in until the end, and the opposite wall coming out and seemed to have missed it.

However, I did manage to get thru the locked gate by transforming into a meatbug. I'd read about that trick and was totally surprised after 5-6 reloads that it finally worked.

I'm now inside the Sleepers temple and after I take all the stat boosting potions I'll be ready to tackle all the templars and demons.

Anyway, thanks for your help

Tom